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Fix crash when checking for train reverse on custom bridge heads with YAPF
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@ -680,30 +680,32 @@ bool YapfTrainCheckReverse(const Train *v)
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/* front in tunnel / on bridge */
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DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile);
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if (TrackdirToExitdir(td) == dir_into_wormhole) tile = GetOtherTunnelBridgeEnd(tile);
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/* Now 'tile' is the tunnel entry/bridge ramp the train will reach when driving forward */
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/* Current position of the train in the wormhole */
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TileIndex cur_tile = TileVirtXY(v->x_pos, v->y_pos);
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/* Add distance to drive in the wormhole as penalty for the forward path, i.e. bonus for the reverse path
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* Note: Negative penalties are ok for the start tile. */
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if (TrackdirToExitdir(td) == dir_into_wormhole) {
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reverse_penalty += DistanceManhattan(cur_tile, tile) * YAPF_TILE_LENGTH;
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} else {
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reverse_penalty -= DistanceManhattan(cur_tile, tile) * YAPF_TILE_LENGTH;
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}
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}
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if (last_veh->track & TRACK_BIT_WORMHOLE) {
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/* back in tunnel / on bridge */
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DiagDirection dir_into_wormhole = GetTunnelBridgeDirection(tile_rev);
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if (TrackdirToExitdir(td_rev) == dir_into_wormhole) tile_rev = GetOtherTunnelBridgeEnd(tile_rev);
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/* Now 'tile_rev' is the tunnel entry/bridge ramp the train will reach when reversing */
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/* Current position of the last wagon in the wormhole */
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TileIndex cur_tile = TileVirtXY(last_veh->x_pos, last_veh->y_pos);
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/* Add distance to drive in the wormhole as penalty for the revere path. */
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if (TrackdirToExitdir(td_rev) == dir_into_wormhole) {
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reverse_penalty -= DistanceManhattan(cur_tile, tile_rev) * YAPF_TILE_LENGTH;
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} else {
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reverse_penalty += DistanceManhattan(cur_tile, tile_rev) * YAPF_TILE_LENGTH;
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}
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}
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typedef bool (*PfnCheckReverseTrain)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int);
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PfnCheckReverseTrain pfnCheckReverseTrain = CYapfRail1::stCheckReverseTrain;
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