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(svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using SmallVector instead of using std::set. SmallVector does everything needed anyway.
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@ -123,7 +123,7 @@
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if (!IsValidIndustry(industry_id)) return -1;
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Industry *ind = ::GetIndustry(industry_id);
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return (int32)::FindStationsAroundTiles(ind->xy, ind->width, ind->height).size();
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return (int32)::FindStationsAroundTiles(ind->xy, ind->width, ind->height).Length();
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}
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/* static */ int32 AIIndustry::GetDistanceManhattanToTile(IndustryID industry_id, TileIndex tile)
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@ -1992,9 +1992,9 @@ static void CanCargoServiceIndustry(CargoID cargo, Industry *ind, bool *c_accept
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int WhoCanServiceIndustry(Industry *ind)
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{
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/* Find all stations within reach of the industry */
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StationSet stations = FindStationsAroundTiles(ind->xy, ind->width, ind->height);
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StationList stations = FindStationsAroundTiles(ind->xy, ind->width, ind->height);
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if (stations.size() == 0) return 0; // No stations found at all => nobody services
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if (stations.Length() == 0) return 0; // No stations found at all => nobody services
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const Vehicle *v;
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int result = 0;
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@ -2030,7 +2030,7 @@ int WhoCanServiceIndustry(Industry *ind)
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/* Same cargo produced by industry is dropped here => not serviced by vehicle v */
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if ((o->GetUnloadType() & OUFB_UNLOAD) && !c_accepts) break;
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if (stations.find(st) != stations.end()) {
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if (stations.Contains(st)) {
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if (v->owner == _local_company) return 2; // Company services industry
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result = 1; // Competitor services industry
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}
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@ -2940,9 +2940,9 @@ CommandCost CmdRenameStation(TileIndex tile, uint32 flags, uint32 p1, uint32 p2,
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*
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* @return: Set of found stations
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*/
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StationSet FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod)
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StationList FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod)
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{
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StationSet station_set;
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StationList stations;
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/* area to search = producer plus station catchment radius */
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int max_rad = (_settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED);
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@ -2989,11 +2989,11 @@ StationSet FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod)
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/* Insert the station in the set. This will fail if it has
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* already been added.
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*/
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station_set.insert(st);
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stations.Include(st);
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END_TILE_LOOP(cur_tile, w, h, tile - TileDiffXY(max_rad, max_rad))
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return station_set;
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return stations;
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}
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uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount)
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@ -3003,8 +3003,8 @@ uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount)
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uint best_rating1 = 0; // rating of st1
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uint best_rating2 = 0; // rating of st2
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StationSet all_stations = FindStationsAroundTiles(tile, w, h);
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for (StationSet::iterator st_iter = all_stations.begin(); st_iter != all_stations.end(); ++st_iter) {
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StationList all_stations = FindStationsAroundTiles(tile, w, h);
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for (Station **st_iter = all_stations.Begin(); st_iter != all_stations.End(); ++st_iter) {
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Station *st = *st_iter;
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/* Is the station reserved exclusively for somebody else? */
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@ -13,14 +13,12 @@
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#include "tile_type.h"
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#include "cargo_type.h"
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#include "vehicle_type.h"
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#include <set>
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#include "core/smallvec_type.hpp"
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void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
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/** A set of stations (\c const \c Station* ) */
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typedef std::set<Station*, PoolItemIndexLess<Station> > StationSet;
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StationSet FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod);
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typedef SmallVector<Station*, 1> StationList;
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StationList FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod);
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void ShowStationViewWindow(StationID station);
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void UpdateAllStationVirtCoord();
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