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(svn r20398) -Codechange: move some variables of GRFFileProps into (the new) GRFFilePropsBase
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@ -131,7 +131,7 @@ struct IndustrySpec {
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uint16 callback_mask; ///< Bitmask of industry callbacks that have to be called
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uint8 cleanup_flag; ///< flags indicating which data should be freed upon cleaning up
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bool enabled; ///< entity still avaible (by default true).newgrf can disable it, though
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struct GRFFileProps grf_prop; ///< properties related the the grf file
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GRFFileProps grf_prop; ///< properties related the the grf file
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/**
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* Is an industry with the spec a raw industry?
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@ -172,7 +172,7 @@ struct IndustryTileSpec {
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uint8 animation_triggers; ///< When to start the animation
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IndustryTileSpecialFlags special_flags; ///< Bitmask of extra flags used by the tile
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bool enabled; ///< entity still avaible (by default true).newgrf can disable it, though
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struct GRFFileProps grf_prop;
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GRFFileProps grf_prop; ///< properties related the the grf file
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};
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/* industry_cmd.cpp*/
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@ -76,7 +76,7 @@ struct AirportSpec {
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SpriteID preview_sprite; ///< preview sprite for this airport
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/* Newgrf data */
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bool enabled; ///< entity still avaible (by default true).newgrf can disable it, though
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GRFFileProps grf_prop; ///< properties related the the grf file
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struct GRFFileProps grf_prop; ///< properties related the the grf file
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static const AirportSpec *Get(byte type);
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static AirportSpec *GetWithoutOverride(byte type);
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@ -129,11 +129,24 @@ TileIndex GetNearbyTile(byte parameter, TileIndex tile);
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uint32 GetNearbyTileInformation(TileIndex tile);
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/** Data related to the handling of grf files. */
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struct GRFFileProps {
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uint16 subst_id;
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struct GRFFilePropsBase {
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/** Set all data constructor for the props. */
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GRFFilePropsBase(uint local_id, const struct GRFFile *grffile) : local_id(local_id), grffile(grffile) {}
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/** Simple constructor for the props. */
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GRFFilePropsBase() {}
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uint16 local_id; ///< id defined by the grf file for this entity
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struct SpriteGroup *spritegroup; ///< pointer to the different sprites of the entity
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const struct GRFFile *grffile; ///< grf file that introduced this entity
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};
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/** Data related to the handling of grf files. */
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struct GRFFileProps : GRFFilePropsBase {
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/** Set all default data constructor for the props. */
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GRFFileProps(uint16 subst_id) :
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GRFFilePropsBase(0, NULL), subst_id(subst_id), spritegroup(NULL), override(subst_id) {}
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/** Simple constructor for the props. */
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GRFFileProps() : GRFFilePropsBase() {}
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uint16 subst_id;
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struct SpriteGroup *spritegroup; ///< pointer to the different sprites of the entity
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uint16 override; ///< id of the entity been replaced by
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};
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@ -382,7 +382,7 @@ static Direction _default_airports_rotation[] = {
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/** General AirportSpec definition. */
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#define AS_GENERIC(fsm, att, rot, att_len, depot_tbl, num_depots, size_x, size_y, noise, catchment, min_year, max_year, ttdpatch_type, class_id, name, preview, enabled) \
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{fsm, att, rot, att_len, depot_tbl, num_depots, size_x, size_y, noise, catchment, min_year, max_year, name, ttdpatch_type, class_id, preview, enabled, {AT_INVALID, 0, NULL, NULL, AT_INVALID}}
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{fsm, att, rot, att_len, depot_tbl, num_depots, size_x, size_y, noise, catchment, min_year, max_year, name, ttdpatch_type, class_id, preview, enabled, GRFFileProps(AT_INVALID)}
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/** AirportSpec definition for airports without any depot. */
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#define AS_ND(ap_name, size_x, size_y, min_year, max_year, catchment, noise, ttdpatch_type, class_id, name, preview) \
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@ -13,9 +13,9 @@
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#define AIRPORTTILES_H
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/** Writes all airport tile properties in the AirportTile struct */
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#define AT(num_frames, anim_speed) {(1 << 8) | num_frames, anim_speed, STR_NULL, 0, 0, 0, true, {INVALID_AIRPORTTILE, 0, NULL, NULL, INVALID_AIRPORTTILE}}
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#define AT(num_frames, anim_speed) {(1 << 8) | num_frames, anim_speed, STR_NULL, 0, 0, 0, true, GRFFileProps(INVALID_AIRPORTTILE)}
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/** Writes an airport tile without animation in the AirportTile struct */
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#define AT_NOANIM {0xFFFF, 2, STR_NULL, 0, 0, 0, true, {INVALID_AIRPORTTILE, 0, NULL, NULL, INVALID_AIRPORTTILE}}
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#define AT_NOANIM {0xFFFF, 2, STR_NULL, 0, 0, 0, true, GRFFileProps(INVALID_AIRPORTTILE)}
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/**
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* All default airport tiles.
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@ -1184,7 +1184,7 @@ enum IndustryTypes {
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c1, c2, c3, proc, p1, r1, p2, r2, m, a1, im1, a2, im2, a3, im3, pr, clim, bev, in, intx, s1, s2, s3) \
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{tbl, lengthof(tbl), d, 0, pc, {c1, c2, c3}, proc, {p1, p2}, {r1, r2}, m, \
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{a1, a2, a3}, {{im1, 0}, {im2, 0}, {im3, 0}}, pr, clim, bev, col, in, intx, s1, s2, s3, STR_UNDEFINED, {ai1, ai2, ai3, ai4}, {ag1, ag2, ag3, ag4}, \
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sndc, snd, 0, 0, true, {INVALID_INDUSTRYTYPE, 0, NULL, NULL, INVALID_INDUSTRYTYPE}}
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sndc, snd, 0, 0, true, GRFFileProps(INVALID_INDUSTRYTYPE)}
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/* Format:
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tile table count and sounds table
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cost multiplier appear chances(4ingame, 4random) map colour
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@ -1581,7 +1581,7 @@ static const IndustrySpec _origin_industry_specs[NEW_INDUSTRYOFFSET] = {
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* @param a2 next frame of animation
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* @param a3 chooses between animation or construction state
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*/
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#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, 0xFFFF, 2, 0, INDTILE_SPECIAL_NONE, true, {INVALID_INDUSTRYTILE, 0, NULL, NULL, INVALID_INDUSTRYTILE}}
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#define MT(ca1, c1, ca2, c2, ca3, c3, sl, a1, a2, a3) {{c1, c2, c3}, {ca1, ca2, ca3}, sl, a1, a2, a3, 0, 0xFFFF, 2, 0, INDTILE_SPECIAL_NONE, true, GRFFileProps(INVALID_INDUSTRYTILE)}
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static const IndustryTileSpec _origin_industry_tile_specs[NEW_INDUSTRYTILEOFFSET] = {
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/* Coal Mine */
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MT(0, CT_INVALID, 0, CT_INVALID, 0, CT_INVALID, SLOPE_STEEP, INDUSTRYTILE_NOANIM, INDUSTRYTILE_NOANIM, false),
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