mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
Merge branch 'save_ext' into jgrpp
This commit is contained in:
commit
ae8e19cf9a
@ -15,7 +15,7 @@
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#include <map>
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#include <list>
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template<typename Tkey, typename Tvalue, typename Tcompare>
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template<typename Tkey, typename Tvalue, typename Tcontainer, typename Tcompare>
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class MultiMap;
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/**
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@ -23,14 +23,15 @@ class MultiMap;
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* @tparam Tmap_iter Iterator type for the map in the MultiMap.
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* @tparam Tlist_iter Iterator type for the lists in the MultiMap.
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* @tparam Tkey Key type of the MultiMap.
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* @tparam Tvalue Value type of the MultMap.
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* @tparam Tvalue Value type of the MultiMap.
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* @tparam Tcontainer Container type for the values of the MultiMap.
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* @tparam Tcompare Comparator type for keys of the MultiMap.
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*/
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template<class Tmap_iter, class Tlist_iter, class Tkey, class Tvalue, class Tcompare>
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template<class Tmap_iter, class Tlist_iter, class Tkey, class Tvalue, class Tcontainer, class Tcompare>
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class MultiMapIterator {
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protected:
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friend class MultiMap<Tkey, Tvalue, Tcompare>;
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typedef MultiMapIterator<Tmap_iter, Tlist_iter, Tkey, Tvalue, Tcompare> Self;
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friend class MultiMap<Tkey, Tvalue, Tcontainer, Tcompare>;
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typedef MultiMapIterator<Tmap_iter, Tlist_iter, Tkey, Tvalue, Tcontainer, Tcompare> Self;
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Tlist_iter list_iter; ///< Iterator pointing to current position in the current list of items with equal keys.
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Tmap_iter map_iter; ///< Iterator pointing to the position of the current list of items with equal keys in the map.
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@ -201,8 +202,8 @@ public:
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* @param iter2 Second iterator to compare.
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* @return If iter1 and iter2 are equal.
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*/
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tlist_iter2, class Tkey, class Tvalue1, class Tvalue2, class Tcompare>
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bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcompare> &iter1, const MultiMapIterator<Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcompare> &iter2)
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tlist_iter2, class Tkey, class Tvalue1, class Tvalue2, class Tcontainer1, class Tcontainer2, class Tcompare>
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bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcontainer1, Tcompare> &iter1, const MultiMapIterator<Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcontainer2, Tcompare> &iter2)
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{
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if (iter1.GetMapIter() != iter2.GetMapIter()) return false;
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if (!iter1.ListValid()) return !iter2.ListValid();
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@ -218,8 +219,8 @@ bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, T
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* @param iter2 Second iterator to compare.
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* @return If iter1 and iter2 are not equal.
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*/
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tlist_iter2, class Tkey, class Tvalue1, class Tvalue2, class Tcompare>
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bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcompare> &iter1, const MultiMapIterator<Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcompare> &iter2)
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tlist_iter2, class Tkey, class Tvalue1, class Tvalue2, class Tcontainer1, class Tcontainer2, class Tcompare>
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bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, Tcontainer1, Tcompare> &iter1, const MultiMapIterator<Tmap_iter2, Tlist_iter2, Tkey, Tvalue2, Tcontainer2, Tcompare> &iter2)
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{
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return !(iter1 == iter2);
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}
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@ -232,8 +233,8 @@ bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue1, T
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* @param iter2 Map iterator.
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* @return If iter1 points to the begin of the list pointed to by iter2.
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*/
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcompare >
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bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcompare> &iter1, const Tmap_iter2 &iter2)
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcontainer, class Tcompare >
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bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcontainer, Tcompare> &iter1, const Tmap_iter2 &iter2)
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{
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return !iter1.ListValid() && iter1.GetMapIter() == iter2;
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}
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@ -244,8 +245,8 @@ bool operator==(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tc
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* @param iter2 Map iterator.
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* @return If iter1 doesn't point to the begin of the list pointed to by iter2.
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*/
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcompare >
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bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcompare> &iter1, const Tmap_iter2 &iter2)
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcontainer, class Tcompare >
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bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcontainer, Tcompare> &iter1, const Tmap_iter2 &iter2)
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{
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return iter1.ListValid() || iter1.GetMapIter() != iter2;
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}
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@ -256,8 +257,8 @@ bool operator!=(const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tc
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* @param iter1 MultiMap iterator.
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* @return If iter1 points to the begin of the list pointed to by iter2.
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*/
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcompare >
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bool operator==(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcompare> &iter1)
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcontainer, class Tcompare >
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bool operator==(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcontainer, Tcompare> &iter1)
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{
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return !iter1.ListValid() && iter1.GetMapIter() == iter2;
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}
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@ -268,8 +269,8 @@ bool operator==(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlis
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* @param iter1 MultiMap iterator.
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* @return If iter1 doesn't point to the begin of the list pointed to by iter2.
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*/
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcompare >
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bool operator!=(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcompare> &iter1)
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template<class Tmap_iter1, class Tlist_iter1, class Tmap_iter2, class Tkey, class Tvalue, class Tcontainer, class Tcompare >
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bool operator!=(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlist_iter1, Tkey, Tvalue, Tcontainer, Tcompare> &iter1)
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{
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return iter1.ListValid() || iter1.GetMapIter() != iter2;
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}
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@ -282,10 +283,10 @@ bool operator!=(const Tmap_iter2 &iter2, const MultiMapIterator<Tmap_iter1, Tlis
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* STL-compatible members are named in STL style, all others are named in OpenTTD
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* style.
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*/
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template<typename Tkey, typename Tvalue, typename Tcompare = std::less<Tkey> >
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class MultiMap : public std::map<Tkey, std::list<Tvalue>, Tcompare > {
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template<typename Tkey, typename Tvalue, typename Tcontainer = std::list<Tvalue>, typename Tcompare = std::less<Tkey> >
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class MultiMap : public std::map<Tkey, Tcontainer, Tcompare > {
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public:
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typedef typename std::list<Tvalue> List;
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typedef Tcontainer List;
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typedef typename List::iterator ListIterator;
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typedef typename List::const_iterator ConstListIterator;
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@ -293,8 +294,8 @@ public:
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typedef typename Map::iterator MapIterator;
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typedef typename Map::const_iterator ConstMapIterator;
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typedef MultiMapIterator<MapIterator, ListIterator, Tkey, Tvalue, Tcompare> iterator;
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typedef MultiMapIterator<ConstMapIterator, ConstListIterator, Tkey, const Tvalue, Tcompare> const_iterator;
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typedef MultiMapIterator<MapIterator, ListIterator, Tkey, Tvalue, Tcontainer, Tcompare> iterator;
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typedef MultiMapIterator<ConstMapIterator, ConstListIterator, Tkey, const Tvalue, Tcontainer, Tcompare> const_iterator;
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/**
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* Erase the value pointed to by an iterator. The iterator may be invalid afterwards.
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@ -255,7 +255,20 @@ static void WriteSavegameInfo(const char *name)
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char buf[8192];
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char *p = buf;
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p += seprintf(p, lastof(buf), "Name: %s\n", name);
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p += seprintf(p, lastof(buf), "Savegame ver: %d\n", _sl_version);
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const char *type = "";
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extern bool _sl_is_faked_ext;
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extern bool _sl_is_ext_version;
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if (_sl_is_faked_ext) {
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type = " (fake extended)";
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} else if (_sl_is_ext_version) {
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type = " (extended)";
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}
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p += seprintf(p, lastof(buf), "Savegame ver: %d%s\n", _sl_version, type);
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for (size_t i = 0; i < XSLFI_SIZE; i++) {
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if (_sl_xv_feature_versions[i] > 0) {
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p += seprintf(p, lastof(buf), " Feature: %s = %d\n", SlXvGetFeatureName((SlXvFeatureIndex) i), _sl_xv_feature_versions[i]);
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}
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}
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p += seprintf(p, lastof(buf), "NewGRF ver: 0x%08X\n", last_ottd_rev);
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p += seprintf(p, lastof(buf), "Modified: %d\n", ever_modified);
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@ -114,6 +114,20 @@ bool SlXvIsFeaturePresent(SlXvFeatureIndex feature, uint16 min_version, uint16 m
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return _sl_xv_feature_versions[feature] >= min_version && _sl_xv_feature_versions[feature] <= max_version;
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}
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/**
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* Returns true if @p feature is present and has a version inclusively bounded by @p min_version and @p max_version
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*/
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const char *SlXvGetFeatureName(SlXvFeatureIndex feature)
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{
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const SlxiSubChunkInfo *info = _sl_xv_sub_chunk_infos;
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for (; info->index != XSLFI_NULL; ++info) {
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if (info->index == feature) {
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return info->name;
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}
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}
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return "(unknown feature)";
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}
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/**
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* Resets all extended feature versions to 0
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*/
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@ -97,6 +97,8 @@ inline bool SlXvIsFeatureMissing(SlXvFeatureIndex feature)
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return !SlXvIsFeaturePresent(feature);
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}
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const char *SlXvGetFeatureName(SlXvFeatureIndex feature);
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/**
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* sub chunk flags, this is saved as-is
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* (XSCF_EXTRA_DATA_PRESENT and XSCF_CHUNK_ID_LIST_PRESENT must only be set by the save code, and read by the load code)
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@ -54,6 +54,7 @@
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#include "../safeguards.h"
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#include <deque>
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#include <vector>
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/*
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@ -1383,9 +1384,10 @@ static void *IntToReference(size_t index, SLRefType rt)
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* Return the size in bytes of a list
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* @param list The std::list to find the size of
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*/
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template<typename PtrList>
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static inline size_t SlCalcListLen(const void *list)
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{
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const std::list<void *> *l = (const std::list<void *> *) list;
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const PtrList *l = (const PtrList *) list;
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int type_size = IsSavegameVersionBefore(69) ? 2 : 4;
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/* Each entry is saved as type_size bytes, plus type_size bytes are used for the length
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@ -1399,23 +1401,23 @@ static inline size_t SlCalcListLen(const void *list)
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* @param list The list being manipulated
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* @param conv SLRefType type of the list (Vehicle *, Station *, etc)
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*/
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template<typename PtrList>
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static void SlList(void *list, SLRefType conv)
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{
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/* Automatically calculate the length? */
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if (_sl.need_length != NL_NONE) {
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SlSetLength(SlCalcListLen(list));
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SlSetLength(SlCalcListLen<PtrList>(list));
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/* Determine length only? */
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if (_sl.need_length == NL_CALCLENGTH) return;
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}
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typedef std::list<void *> PtrList;
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PtrList *l = (PtrList *)list;
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switch (_sl.action) {
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case SLA_SAVE: {
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SlWriteUint32((uint32)l->size());
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PtrList::iterator iter;
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typename PtrList::iterator iter;
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for (iter = l->begin(); iter != l->end(); ++iter) {
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void *ptr = *iter;
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SlWriteUint32((uint32)ReferenceToInt(ptr, conv));
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@ -1437,7 +1439,7 @@ static void SlList(void *list, SLRefType conv)
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PtrList temp = *l;
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l->clear();
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PtrList::iterator iter;
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typename PtrList::iterator iter;
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for (iter = temp.begin(); iter != temp.end(); ++iter) {
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void *ptr = IntToReference((size_t)*iter, conv);
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l->push_back(ptr);
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@ -1503,6 +1505,8 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
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case SL_ARR:
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case SL_STR:
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case SL_LST:
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case SL_DEQ:
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case SL_VEC:
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/* CONDITIONAL saveload types depend on the savegame version */
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if (!SlIsObjectValidInSavegame(sld)) break;
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@ -1511,7 +1515,9 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
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case SL_REF: return SlCalcRefLen();
|
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case SL_ARR: return SlCalcArrayLen(sld->length, sld->conv);
|
||||
case SL_STR: return SlCalcStringLen(GetVariableAddress(object, sld), sld->length, sld->conv);
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||||
case SL_LST: return SlCalcListLen(GetVariableAddress(object, sld));
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||||
case SL_LST: return SlCalcListLen<std::list<void *>>(GetVariableAddress(object, sld));
|
||||
case SL_DEQ: return SlCalcListLen<std::deque<void *>>(GetVariableAddress(object, sld));
|
||||
case SL_VEC: return SlCalcListLen<std::vector<void *>>(GetVariableAddress(object, sld));
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
break;
|
||||
@ -1574,6 +1580,8 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld)
|
||||
case SL_ARR:
|
||||
case SL_STR:
|
||||
case SL_LST:
|
||||
case SL_DEQ:
|
||||
case SL_VEC:
|
||||
/* CONDITIONAL saveload types depend on the savegame version */
|
||||
if (!SlIsObjectValidInSavegame(sld)) return false;
|
||||
if (SlSkipVariableOnLoad(sld)) return false;
|
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@ -1600,7 +1608,9 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld)
|
||||
break;
|
||||
case SL_ARR: SlArray(ptr, sld->length, conv); break;
|
||||
case SL_STR: SlString(ptr, sld->length, sld->conv); break;
|
||||
case SL_LST: SlList(ptr, (SLRefType)conv); break;
|
||||
case SL_LST: SlList<std::list<void *>>(ptr, (SLRefType)conv); break;
|
||||
case SL_DEQ: SlList<std::deque<void *>>(ptr, (SLRefType)conv); break;
|
||||
case SL_VEC: SlList<std::vector<void *>>(ptr, (SLRefType)conv); break;
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
break;
|
||||
|
@ -205,6 +205,8 @@ enum SaveLoadTypes {
|
||||
SL_ARR = 2, ///< Save/load an array.
|
||||
SL_STR = 3, ///< Save/load a string.
|
||||
SL_LST = 4, ///< Save/load a list.
|
||||
SL_DEQ = 5, ///< Save/load a deque.
|
||||
SL_VEC = 6, ///< Save/load a vector.
|
||||
/* non-normal save-load types */
|
||||
SL_WRITEBYTE = 8,
|
||||
SL_VEH_INCLUDE = 9,
|
||||
@ -310,6 +312,30 @@ typedef SaveLoad SaveLoadGlobVarList;
|
||||
#define SLE_CONDLST_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_LST, base, variable, type, 0, from, to, extver)
|
||||
#define SLE_CONDLST(base, variable, type, from, to) SLE_CONDLST_X(base, variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a deque in some savegame versions.
|
||||
* @param base Name of the class or struct containing the list.
|
||||
* @param variable Name of the variable in the class or struct referenced by \a base.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
* @param from First savegame version that has the list.
|
||||
* @param to Last savegame version that has the list.
|
||||
* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
|
||||
*/
|
||||
#define SLE_CONDDEQ_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_DEQ, base, variable, type, 0, from, to, extver)
|
||||
#define SLE_CONDDEQ(base, variable, type, from, to) SLE_CONDDEQ_X(base, variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a vector in some savegame versions.
|
||||
* @param base Name of the class or struct containing the list.
|
||||
* @param variable Name of the variable in the class or struct referenced by \a base.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
* @param from First savegame version that has the list.
|
||||
* @param to Last savegame version that has the list.
|
||||
* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
|
||||
*/
|
||||
#define SLE_CONDVEC_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_VEC, base, variable, type, 0, from, to, extver)
|
||||
#define SLE_CONDVEC(base, variable, type, from, to) SLE_CONDVEC_X(base, variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a variable in every version of a savegame.
|
||||
* @param base Name of the class or struct containing the variable.
|
||||
@ -352,6 +378,22 @@ typedef SaveLoad SaveLoadGlobVarList;
|
||||
*/
|
||||
#define SLE_LST(base, variable, type) SLE_CONDLST(base, variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Storage of a deque in every savegame version.
|
||||
* @param base Name of the class or struct containing the list.
|
||||
* @param variable Name of the variable in the class or struct referenced by \a base.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
*/
|
||||
#define SLE_DEQ(base, variable, type) SLE_CONDDEQ(base, variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Storage of a vector in every savegame version.
|
||||
* @param base Name of the class or struct containing the list.
|
||||
* @param variable Name of the variable in the class or struct referenced by \a base.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
*/
|
||||
#define SLE_VEC(base, variable, type) SLE_CONDVEC(base, variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Empty space in every savegame version.
|
||||
* @param length Length of the empty space.
|
||||
@ -447,6 +489,28 @@ typedef SaveLoad SaveLoadGlobVarList;
|
||||
#define SLEG_CONDLST_X(variable, type, from, to, extver) SLEG_GENERAL_X(SL_LST, variable, type, 0, from, to, extver)
|
||||
#define SLEG_CONDLST(variable, type, from, to) SLEG_CONDLST_X(variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a global deque in some savegame versions.
|
||||
* @param variable Name of the global variable.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
* @param from First savegame version that has the list.
|
||||
* @param to Last savegame version that has the list.
|
||||
* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
|
||||
*/
|
||||
#define SLEG_CONDDEQ_X(variable, type, from, to, extver) SLEG_GENERAL_X(SL_DEQ, variable, type, 0, from, to, extver)
|
||||
#define SLEG_CONDDEQ(variable, type, from, to) SLEG_CONDDEQ_X(variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a global vector in some savegame versions.
|
||||
* @param variable Name of the global variable.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
* @param from First savegame version that has the list.
|
||||
* @param to Last savegame version that has the list.
|
||||
* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
|
||||
*/
|
||||
#define SLEG_CONDVEC_X(variable, type, from, to, extver) SLEG_GENERAL_X(SL_VEC, variable, type, 0, from, to, extver)
|
||||
#define SLEG_CONDVEC(variable, type, from, to) SLEG_CONDVEC_X(variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a global variable in every savegame version.
|
||||
* @param variable Name of the global variable.
|
||||
@ -482,6 +546,20 @@ typedef SaveLoad SaveLoadGlobVarList;
|
||||
*/
|
||||
#define SLEG_LST(variable, type) SLEG_CONDLST(variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Storage of a global deque in every savegame version.
|
||||
* @param variable Name of the global variable.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
*/
|
||||
#define SLEG_DEQ(variable, type) SLEG_CONDDEQ(variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Storage of a global vector in every savegame version.
|
||||
* @param variable Name of the global variable.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
*/
|
||||
#define SLEG_VEC(variable, type) SLEG_CONDVEC(variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Empty global space in some savegame versions.
|
||||
* @param length Length of the empty space.
|
||||
|
Loading…
Reference in New Issue
Block a user