|
|
|
@ -36,11 +36,7 @@ void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, Transpare
|
|
|
|
|
/* Stop drawing sprite sequence once we meet a sprite that doesn't have to be opaque */
|
|
|
|
|
if (IsInvisibilitySet(to) && !HasBit(image, SPRITE_MODIFIER_OPAQUE)) return;
|
|
|
|
|
|
|
|
|
|
if (newgrf_offset == 0 || !HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) {
|
|
|
|
|
image += orig_offset;
|
|
|
|
|
} else {
|
|
|
|
|
image += newgrf_offset;
|
|
|
|
|
}
|
|
|
|
|
image += (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? newgrf_offset : orig_offset);
|
|
|
|
|
|
|
|
|
|
SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
|
|
|
|
|
|
|
|
|
@ -75,11 +71,7 @@ void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig
|
|
|
|
|
|
|
|
|
|
foreach_draw_tile_seq(dtss, dts->seq) {
|
|
|
|
|
SpriteID image = dtss->image.sprite;
|
|
|
|
|
if (newgrf_offset == 0 || !HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) {
|
|
|
|
|
image += orig_offset;
|
|
|
|
|
} else {
|
|
|
|
|
image += newgrf_offset;
|
|
|
|
|
}
|
|
|
|
|
image += (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? newgrf_offset : orig_offset);
|
|
|
|
|
|
|
|
|
|
SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
|
|
|
|
|
|
|
|
|
|