From ad24d6cb0407cb2f2442435b58bba89503a2a0e5 Mon Sep 17 00:00:00 2001 From: bjarni Date: Mon, 3 Jan 2005 21:01:37 +0000 Subject: [PATCH] (svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened) --- vehicle_gui.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/vehicle_gui.c b/vehicle_gui.c index 1b932db523..be0418d539 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -365,6 +365,8 @@ static void SetupScrollStuffForReplaceWindow(Window *w) switch (WP(w,replaceveh_d).vehicletype) { case VEH_Train: { railtype = WP(w,replaceveh_d).railtype; + w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing + w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing for (engine_id = 0; engine_id < NUM_TRAIN_ENGINES; engine_id++) { const Engine *e = DEREF_ENGINE(engine_id); const EngineInfo *info = &_engine_info[engine_id]; @@ -928,8 +930,6 @@ void ShowReplaceVehicleWindow(byte vehicletype) w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype); w->vscroll.cap = 8; w->resize.step_height = 14; - w->widget[13].color = _player_colors[_local_player]; - w->widget[16].color = _player_colors[_local_player]; break; case VEH_Road: w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);