From ad1e7c1da8414277b389f257f2ef3595f2f8d89a Mon Sep 17 00:00:00 2001 From: tron Date: Thu, 23 Feb 2006 07:31:36 +0000 Subject: [PATCH] (svn r3656) Simplify the overly complicated check for road pieces under a bridge --- road_cmd.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/road_cmd.c b/road_cmd.c index 5d490a040d..a8fcda2e13 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -48,10 +48,10 @@ static bool HasTileRoadAt(TileIndex tile, int i) (~(_m[tile].m5 - 0x43) & 3) == i; case MP_TUNNELBRIDGE: - mask = GetRoadBitsByTile(tile); - b = 10; if (mask & 1) break; - b = 5; if (mask & 2) break; - return false; + // bail out, if not a bridge middle part with road underneath + if ((_m[tile].m5 & 0xF8) != 0xE8) return false; + // road direction perpendicular to bridge + b = (_m[tile].m5 & 0x01) ? 10 : 5; default: return false;