(svn r7932) -Fix (r7931): committed a few files too much :( (the ones I used to test the new masterserver)

pull/155/head
rubidium 18 years ago
parent 2a596e09f1
commit acdeae8cc8

@ -6,7 +6,7 @@
#ifdef ENABLE_NETWORK
/** DNS hostname of the masterserver */
#define NETWORK_MASTER_SERVER_HOST "localhost"
#define NETWORK_MASTER_SERVER_HOST "master.openttd.org"
/** Message sent to the masterserver to 'identify' this client as OpenTTD */
#define NETWORK_MASTER_SERVER_WELCOME_MESSAGE "OpenTTDRegister"

@ -116,19 +116,11 @@ void NetworkUDPReceive(const SOCKET udp)
/* Try to receive anything */
nbytes = recvfrom(udp, p.buffer, packet_len, 0, (struct sockaddr *)&client_addr, &client_len);
/* We got some bytes for the base header of the packet. */
/* We got some bytes for the base header of the packet.
* Assume we received the whole packet. */
if (nbytes > 2) {
NetworkRecv_ReadPacketSize(&p);
/* If the size does not match the packet must be corrupted.
* Otherwise it will be marked as corrupted later on. */
if (nbytes != p.size) {
DEBUG(net, 1, "received a packet with mismatching size from %s:%d",
inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port));
return;
}
/* Put the position on the right place */
p.pos = 2;
p.next = NULL;

@ -53,7 +53,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER)
NetworkSend_NetworkGameInfo(packet, &_network_game_info);
// Let the client know that we are here
// NetworkSendUDP_Packet(_udp_server_socket, packet, client_addr);
NetworkSendUDP_Packet(_udp_server_socket, packet, client_addr);
free(packet);

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