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(svn r1541) Fix: [ 1100767 ] fast forward in main menu
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sdl.c
2
sdl.c
@ -589,7 +589,7 @@ static int SdlVideoMainLoop(void)
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if (keys[SDLK_TAB])
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#endif
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{
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if (!_networking) _fast_forward |= 2;
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if (!_networking && _game_mode != GM_MENU) _fast_forward |= 2;
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} else if (_fast_forward & 2) {
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_fast_forward = 0;
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}
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