(svn r21092) -Codechange: Merge max speed functions.

This commit is contained in:
terkhen 2010-11-06 12:40:38 +00:00
parent 78e8a17729
commit ac4a3c9101
4 changed files with 2 additions and 21 deletions

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@ -27,7 +27,7 @@ void GroundVehicle<T, Type>::PowerChanged()
uint32 total_power = 0;
uint32 max_te = 0;
uint32 number_of_parts = 0;
uint16 max_track_speed = v->GetInitialMaxSpeed();
uint16 max_track_speed = v->GetDisplayMaxSpeed();
for (const T *u = v; u != NULL; u = u->Next()) {
uint32 current_power = u->GetPower();

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@ -61,7 +61,7 @@ enum GroundVehicleFlags {
* virtual uint32 GetRollingFriction() const = 0;
* virtual int GetAccelerationType() const = 0;
* virtual int32 GetSlopeSteepness() const = 0;
* virtual uint16 GetInitialMaxSpeed() const = 0;
* virtual int GetDisplayMaxSpeed() const = 0;
* virtual uint16 GetMaxTrackSpeed() const = 0;
* virtual bool TileMayHaveSlopedTrack() const = 0;
*/

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@ -279,16 +279,6 @@ protected: // These functions should not be called outside acceleration code.
return 20 * _settings_game.vehicle.roadveh_slope_steepness; // 1% slope * slope steepness
}
/**
* Gets the maximum speed of the vehicle, ignoring the limitations of the kind of track the vehicle is on.
* @return Maximum speed of the vehicle.
*/
FORCEINLINE uint16 GetInitialMaxSpeed() const
{
/* Road vehicles use a *2 conversion factor. */
return this->max_speed / 2;
}
/**
* Gets the maximum speed allowed by the track for this vehicle.
* @return Since roads don't limit road vehicle speed, it returns always zero.

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@ -500,15 +500,6 @@ protected: // These functions should not be called outside acceleration code.
return 20 * _settings_game.vehicle.train_slope_steepness; // 1% slope * slope steepness
}
/**
* Gets the maximum speed of the vehicle, ignoring the limitations of the kind of track the vehicle is on.
* @return Maximum speed of the vehicle.
*/
FORCEINLINE uint16 GetInitialMaxSpeed() const
{
return this->tcache.cached_max_speed;
}
/**
* Gets the maximum speed allowed by the track for this vehicle.
* @return Maximum speed allowed.