(svn r27819) -Fix (r26990): Update viewport sign dimensions when changing GUI zoom level.

pull/16/head
peter1138 7 years ago
parent b54d144b28
commit abcab89af3

@ -36,6 +36,8 @@
#include "textfile_gui.h"
#include "stringfilter_type.h"
#include "querystring_gui.h"
#include "signs_func.h"
#include "station_func.h"
#include <vector>
@ -532,6 +534,9 @@ struct GameOptionsWindow : Window {
_gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
UpdateCursorSize();
LoadStringWidthTable();
UpdateAllSignVirtCoords();
UpdateAllTownVirtCoords();
UpdateAllStationVirtCoords();
break;
case WID_GO_BASE_GRF_DROPDOWN:

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