(svn r3319) - Fix (regression): "Unnamed Competitors". A result of revision r3224 which allowed AI's for multiplayer. Old AI's didn't function correctly anymore. The update of last-built tile is moved back, but to a slightly different place so it is only executed when the command is actually successfully executed. This code shouldn't be neccessary, but alas, the old AI doesn't use DoCommandDP() functions.

pull/155/head
Darkvater 19 years ago
parent b6d5ebc629
commit abc7e5e659

@ -377,6 +377,10 @@ error:
// if toplevel, subtract the money.
if (--_docommand_recursive == 0) {
SubtractMoneyFromPlayer(res);
// XXX - Old AI hack which doesn't use DoCommandDP; update last build coord of player
if ( (x|y) != 0 && _current_player < MAX_PLAYERS) {
GetPlayer(_current_player)->last_build_coordinate = TileVirtXY(x, y);
}
}
_cmd_text = NULL;

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