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Settings: Adjust types some to fix saveload size mismatches
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@ -65,14 +65,14 @@ enum IndustryDensity {
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};
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/** Possible values for "use_relay_service" setting. */
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enum UseRelayService {
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enum UseRelayService : uint8_t {
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URS_NEVER = 0,
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URS_ASK,
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URS_ALLOW,
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};
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/** Possible values for "participate_survey" setting. */
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enum ParticipateSurvey {
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enum ParticipateSurvey : uint8_t {
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PS_ASK = 0,
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PS_NO,
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PS_YES,
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@ -23,7 +23,7 @@ enum SignalVariant {
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/** Type of signal, i.e. how does the signal behave? */
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enum SignalType {
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enum SignalType : uint8 {
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SIGTYPE_NORMAL = 0, ///< normal signal
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SIGTYPE_ENTRY = 1, ///< presignal block entry
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SIGTYPE_EXIT = 2, ///< presignal block exit
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@ -16,7 +16,7 @@
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/**
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* Zoning evaluation modes
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*/
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enum ZoningEvaluationMode {
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enum ZoningEvaluationMode : uint8 {
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ZEM_NOTHING = 0, ///< No zoning action selected
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ZEM_AUTHORITY, ///< Check the local authority's opinion.
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ZEM_CAN_BUILD, ///< Check wither or not the player can build.
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