(svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
belugas 17 years ago
parent 9f44031a27
commit a95fdc8bb5

@ -6,6 +6,8 @@
#include "stdafx.h"
#include "openttd.h"
#include "variables.h"
#include "clear_map.h"
#include "town.h"
#include "industry.h"
#include "newgrf.h"
@ -148,3 +150,18 @@ void HouseOverrideManager::SetEntitySpec(const HouseSpec *hs)
entity_overrides[i] = invalid_ID;
}
}
/** Function used by houses (and soon industries) to get information
* on type of "terrain" the tile it is queries sits on.
* @param tile TileIndex of the tile been queried
* @return value corresponding to the grf expected format:
* Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline */
uint32 GetTerrainType(TileIndex tile)
{
switch (_opt.landscape) {
case LT_TROPIC: return GetTropicZone(tile) == TROPICZONE_DESERT ? 1 : 2;
case LT_ARCTIC: return (GetClearGround(tile) == CLEAR_SNOW) ? 4 : 0;
default: return 0;
}
}

@ -66,4 +66,6 @@ public:
extern HouseOverrideManager _house_mngr;
uint32 GetTerrainType(TileIndex tile);
#endif /* NEWGRF_COMMONS_H */

@ -169,15 +169,6 @@ static uint32 GetNumHouses(HouseID house_id, const Town *town)
return map_class_count << 24 | town_class_count << 16 | map_id_count << 8 | town_id_count;
}
static uint32 GetTerrainType(TileIndex tile)
{
switch (_opt.landscape) {
case LT_TROPIC: return GetTropicZone(tile) == TROPICZONE_DESERT ? 1 : 2;
case LT_ARCTIC: return GetTileZ(tile) >= GetSnowLine() ? 4 : 0;
default: return 0;
}
}
static uint32 GetGRFParameter(HouseID house_id, byte parameter)
{
const HouseSpec *hs = GetHouseSpecs(house_id);

Loading…
Cancel
Save