Codechange: Use iterator erase pattern.

pull/562/head
Peter Nelson 1 year ago committed by PeterN
parent 4a64064c57
commit a92755de81

@ -2138,12 +2138,12 @@ static bool AddNearbyStation(TileIndex tile, void *user_data)
TileArea *ctx = (TileArea *)user_data;
/* First check if there were deleted stations here */
for (uint i = 0; i < _deleted_stations_nearby.size(); i++) {
auto ts = _deleted_stations_nearby.begin() + i;
if (ts->tile == tile) {
_stations_nearby_list.push_back(_deleted_stations_nearby[i].station);
_deleted_stations_nearby.erase(ts);
i--;
for (auto it = _deleted_stations_nearby.begin(); it != _deleted_stations_nearby.end(); /* nothing */) {
if (it->tile == tile) {
_stations_nearby_list.push_back(it->station);
it = _deleted_stations_nearby.erase(it);
} else {
++it;
}
}

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