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@ -645,7 +645,12 @@ static uint32 VehicleGetVariable(Vehicle *v, const ResolverObject *object, byte
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Vehicle *u = v->Move((int32)GetRegister(0x10F));
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if (u == NULL) return 0;
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return VehicleGetVariable(u, object, parameter, GetRegister(0x10E), available);
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if (parameter == 0x5F) {
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/* This seems to be the only variable that makes sense to access via var 61, but is not handled by VehicleGetVariable */
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return (u->random_bits << 8) | u->waiting_triggers;
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} else {
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return VehicleGetVariable(u, object, parameter, GetRegister(0x10E), available);
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}
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}
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return 0;
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