(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER

This commit is contained in:
darkvater 2005-01-03 18:40:41 +00:00
parent 3ee8697bbf
commit a72d993e65

2
ttd.c
View File

@ -1238,7 +1238,7 @@ bool AfterLoadGame(uint version)
uint h = MapSizeY();
BEGIN_TILE_LOOP(tile_cur, w, h, tile)
if (IS_TILETYPE(tile_cur, MP_WATER) && _map_owner[tile_cur] != OWNER_WATER)
if (IS_TILETYPE(tile_cur, MP_WATER) && _map_owner[tile_cur] >= MAX_PLAYERS)
_map_owner[tile_cur] = OWNER_WATER;
if (!IS_TILETYPE(tile_cur, MP_WATER) && _map_owner[tile_cur] == OWNER_WATER)
_map_owner[tile_cur] = OWNER_NONE;