(svn r27663) -Codechange: Deduplicate code when rotating crashed vehicles.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
frosch 8 years ago
parent 88dd4d11b4
commit a6d1d128da

@ -3521,14 +3521,14 @@ static void ChangeTrainDirRandomly(Train *v)
/* We don't need to twist around vehicles if they're not visible */
if (!(v->vehstatus & VS_HIDDEN)) {
v->direction = ChangeDir(v->direction, delta[GB(Random(), 0, 2)]);
v->UpdateDeltaXY(v->direction);
v->cur_image = v->GetImage(v->direction, EIT_ON_MAP);
/* Refrain from updating the z position of the vehicle when on
* a bridge, because UpdateInclination() will put the vehicle under
* the bridge in that case */
if (v->track != TRACK_BIT_WORMHOLE) {
v->UpdatePosition();
v->UpdateInclination(false, false);
v->UpdateInclination(false, true);
} else {
v->UpdateViewport(false, true);
}
}
} while ((v = v->Next()) != NULL);

Loading…
Cancel
Save