From a5e876132539824cc9c8b8e370b205c835e30f73 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 2 Oct 2007 18:43:17 +0000 Subject: [PATCH] (svn r11195) -Fix: creation chances for industries during gameplay and during map generation were swapped. --- src/newgrf.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/newgrf.cpp b/src/newgrf.cpp index d51a0b1348..88fdc07ae8 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -2008,11 +2008,11 @@ static bool IndustriesChangeInfo(uint indid, int numinfo, int prop, byte **bufp, break; case 0x17: // Probability in random game - indsp->appear_ingame[_opt.landscape] = grf_load_byte(&buf); + indsp->appear_creation[_opt.landscape] = grf_load_byte(&buf); break; case 0x18: // Probability during gameplay - indsp->appear_creation[_opt.landscape] = grf_load_byte(&buf); + indsp->appear_ingame[_opt.landscape] = grf_load_byte(&buf); break; case 0x19: // Map color