From a4c5f9465834077e9619cea3d31799cf68f0c1cf Mon Sep 17 00:00:00 2001 From: glx Date: Sat, 17 May 2008 03:16:04 +0000 Subject: [PATCH] (svn r13132) -Codechange: make a class of the GenerateProgressWindow. --- src/genworld_gui.cpp | 98 ++++++++++++++++++++++++-------------------- 1 file changed, 54 insertions(+), 44 deletions(-) diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 867244f5bc..59595325f1 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -811,13 +811,21 @@ void ShowCreateScenario() } -static const Widget _show_terrain_progress_widgets[] = { -{ WWT_CAPTION, RESIZE_NONE, 14, 0, 180, 0, 13, STR_GENERATION_WORLD, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_PANEL, RESIZE_NONE, 14, 0, 180, 14, 96, 0x0, STR_NULL}, -{ WWT_TEXTBTN, RESIZE_NONE, 15, 20, 161, 74, 85, STR_GENERATION_ABORT, STR_NULL}, // Abort button +static const Widget _generate_progress_widgets[] = { +{ WWT_CAPTION, RESIZE_NONE, 14, 0, 180, 0, 13, STR_GENERATION_WORLD, STR_018C_WINDOW_TITLE_DRAG_THIS}, // GPWW_CAPTION +{ WWT_PANEL, RESIZE_NONE, 14, 0, 180, 14, 96, 0x0, STR_NULL}, // GPWW_BACKGROUND +{ WWT_TEXTBTN, RESIZE_NONE, 15, 20, 161, 74, 85, STR_GENERATION_ABORT, STR_NULL}, // GPWW_ABORT { WIDGETS_END}, }; +static const WindowDesc _generate_progress_desc = { + WDP_CENTER, WDP_CENTER, 181, 97, 181, 97, + WC_GENERATE_PROGRESS_WINDOW, WC_NONE, + WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, + _generate_progress_widgets, + NULL +}; + struct tp_info { uint percent; StringID cls; @@ -837,51 +845,52 @@ static void AbortGeneratingWorldCallback(Window *w, bool confirmed) } } -static void ShowTerrainProgressProc(Window* w, WindowEvent* e) -{ - switch (e->event) { - case WE_CLICK: - switch (e->we.click.widget) { - case 2: - if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE); - ShowQuery( - STR_GENERATION_ABORT_CAPTION, - STR_GENERATION_ABORT_MESSAGE, - w, - AbortGeneratingWorldCallback - ); - break; - } - break; +struct GenerateProgressWindow : public Window { +private: + enum GenerationProgressWindowWidgets { + GPWW_CAPTION, + GPWW_BACKGROUND, + GPWW_ABORT, + }; - case WE_PAINT: - DrawWindowWidgets(w); +public: + GenerateProgressWindow() : Window(&_generate_progress_desc) {}; - /* Draw the % complete with a bar and a text */ - DrawFrameRect(19, 20, (w->width - 18), 37, 14, FR_BORDERONLY); - DrawFrameRect(20, 21, (int)((w->width - 40) * _tp.percent / 100) + 20, 36, 10, FR_NONE); - SetDParam(0, _tp.percent); - DrawStringCentered(90, 25, STR_PROGRESS, TC_FROMSTRING); + virtual void OnClick(Point pt, int widget) + { + switch (widget) { + case GPWW_ABORT: + if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE); + ShowQuery( + STR_GENERATION_ABORT_CAPTION, + STR_GENERATION_ABORT_MESSAGE, + this, + AbortGeneratingWorldCallback + ); + break; + } + } - /* Tell which class we are generating */ - DrawStringCentered(90, 46, _tp.cls, TC_FROMSTRING); + virtual void OnPaint() + { + DrawWindowWidgets(this); - /* And say where we are in that class */ - SetDParam(0, _tp.current); - SetDParam(1, _tp.total); - DrawStringCentered(90, 58, STR_GENERATION_PROGRESS, TC_FROMSTRING); + /* Draw the % complete with a bar and a text */ + DrawFrameRect(19, 20, (this->width - 18), 37, 14, FR_BORDERONLY); + DrawFrameRect(20, 21, (int)((this->width - 40) * _tp.percent / 100) + 20, 36, 10, FR_NONE); + SetDParam(0, _tp.percent); + DrawStringCentered(90, 25, STR_PROGRESS, TC_FROMSTRING); - w->SetDirty(); - break; - } -} + /* Tell which class we are generating */ + DrawStringCentered(90, 46, _tp.cls, TC_FROMSTRING); -static const WindowDesc _show_terrain_progress_desc = { - WDP_CENTER, WDP_CENTER, 181, 97, 181, 97, - WC_GENERATE_PROGRESS_WINDOW, WC_NONE, - WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, - _show_terrain_progress_widgets, - ShowTerrainProgressProc + /* And say where we are in that class */ + SetDParam(0, _tp.current); + SetDParam(1, _tp.total); + DrawStringCentered(90, 58, STR_GENERATION_PROGRESS, TC_FROMSTRING); + + this->SetDirty(); + } }; /** @@ -901,7 +910,8 @@ void PrepareGenerateWorldProgress() */ void ShowGenerateWorldProgress() { - AllocateWindowDescFront(&_show_terrain_progress_desc, 0); + if (BringWindowToFrontById(WC_GENERATE_PROGRESS_WINDOW, 0)) return; + new GenerateProgressWindow(); } static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total)