Change: Allow all tiles around docks to be docking tiles (#9578)

(cherry picked from commit 38a64eb2aa)
pull/332/head
Loïc Guilloux 3 years ago committed by Jonathan G Rennison
parent a84feb3444
commit a4a7240511

@ -2936,23 +2936,15 @@ void ClearDockingTilesCheckingNeighbours(TileIndex tile)
/**
* Check if a dock tile can be docked from the given direction.
* @param t Tile index of dock.
* @param d DiagDirection adjacent to dock being tested.
* @param d DiagDirection adjacent to dock being tested. (unused)
* @return True iff the dock can be docked from the given direction.
*/
bool IsValidDockingDirectionForDock(TileIndex t, DiagDirection d)
{
assert(IsDockTile(t));
/** Bitmap of valid directions for each dock tile part. */
static const uint8 _valid_docking_tile[] = {
0, 0, 0, 0, // No docking against the slope part.
1 << DIAGDIR_NE | 1 << DIAGDIR_SW, // Docking permitted at the end
1 << DIAGDIR_NW | 1 << DIAGDIR_SE, // of the flat piers.
};
StationGfx gfx = GetStationGfx(t);
assert(gfx < lengthof(_valid_docking_tile));
return HasBit(_valid_docking_tile[gfx], d);
return gfx >= GFX_DOCK_BASE_WATER_PART;
}
/**

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