Codechange: Move determining the decimal separator to a separate function

pull/661/head
Rubidium 4 months ago committed by rubidium42
parent f0c50ad529
commit a44bd81280

@ -377,6 +377,13 @@ void SetDParamStr(size_t n, std::string &&str)
_global_string_params.SetParam(n, std::move(str));
}
static const char *GetDecimalSeparator()
{
const char *decimal_separator = _settings_game.locale.digit_decimal_separator.c_str();
if (StrEmpty(decimal_separator)) decimal_separator = _langpack.langpack->digit_decimal_separator;
return decimal_separator;
}
/**
* Format a number into a string.
* @param builder the string builder to write to
@ -403,9 +410,7 @@ static void FormatNumber(StringBuilder &builder, int64_t number, const char *sep
uint64_t tot = 0;
for (int i = 0; i < max_digits; i++) {
if (i == max_digits - fractional_digits) {
const char *decimal_separator = _settings_game.locale.digit_decimal_separator.c_str();
if (StrEmpty(decimal_separator)) decimal_separator = _langpack.langpack->digit_decimal_separator;
builder += decimal_separator;
builder += GetDecimalSeparator();
}
uint64_t quot = 0;
@ -461,16 +466,13 @@ static void FormatBytes(StringBuilder &builder, int64_t number)
id++;
}
const char *decimal_separator = _settings_game.locale.digit_decimal_separator.c_str();
if (StrEmpty(decimal_separator)) decimal_separator = _langpack.langpack->digit_decimal_separator;
if (number < 1024) {
id = 0;
fmt::format_to(builder, "{}", number);
} else if (number < 1024 * 10) {
fmt::format_to(builder, "{}{}{:02}", number / 1024, decimal_separator, (number % 1024) * 100 / 1024);
fmt::format_to(builder, "{}{}{:02}", number / 1024, GetDecimalSeparator(), (number % 1024) * 100 / 1024);
} else if (number < 1024 * 100) {
fmt::format_to(builder, "{}{}{:01}", number / 1024, decimal_separator, (number % 1024) * 10 / 1024);
fmt::format_to(builder, "{}{}{:01}", number / 1024, GetDecimalSeparator(), (number % 1024) * 10 / 1024);
} else {
assert(number < 1024 * 1024);
fmt::format_to(builder, "{}", number / 1024);

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