diff --git a/bridge_gui.c b/bridge_gui.c index bab6e85cab..1dccbd5f72 100644 --- a/bridge_gui.c +++ b/bridge_gui.c @@ -115,7 +115,7 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type) { uint j = 0; int32 ret; - uint16 errmsg; + StringID errmsg; DeleteWindowById(WC_BUILD_BRIDGE, 0); @@ -123,7 +123,7 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type) _bridgedata.start_tile = start; _bridgedata.end_tile = end; - errmsg = 0xFFFF; + errmsg = INVALID_STRING_ID; // only query bridge building possibility once, result is the same for all bridges! // returns CMD_ERROR on failure, and priCe on success diff --git a/texteff.c b/texteff.c index 09fa872285..02428527cb 100644 --- a/texteff.c +++ b/texteff.c @@ -236,7 +236,7 @@ void AddTextEffect(StringID msg, int x, int y, uint16 duration) if (_game_mode == GM_MENU) return; - for (te = _text_effect_list; te->string_id != 0xFFFF; ) { + for (te = _text_effect_list; te->string_id != INVALID_STRING_ID; ) { if (++te == endof(_text_effect_list)) return; } @@ -259,7 +259,7 @@ void AddTextEffect(StringID msg, int x, int y, uint16 duration) static void MoveTextEffect(TextEffect *te) { if (te->duration < 8) { - te->string_id = 0xFFFF; + te->string_id = INVALID_STRING_ID; } else { te->duration-=8; te->y--; @@ -273,7 +273,7 @@ void MoveAllTextEffects(void) TextEffect *te; for (te = _text_effect_list; te != endof(_text_effect_list); te++ ) { - if (te->string_id != 0xFFFF) + if (te->string_id != INVALID_STRING_ID) MoveTextEffect(te); } } @@ -283,7 +283,7 @@ void InitTextEffects(void) TextEffect *te; for (te = _text_effect_list; te != endof(_text_effect_list); te++ ) { - te->string_id = 0xFFFF; + te->string_id = INVALID_STRING_ID; } } @@ -293,7 +293,7 @@ void DrawTextEffects(DrawPixelInfo *dpi) if (dpi->zoom < 1) { for (te = _text_effect_list; te != endof(_text_effect_list); te++ ) { - if (te->string_id == 0xFFFF) + if (te->string_id == INVALID_STRING_ID) continue; /* intersection? */ @@ -306,7 +306,7 @@ void DrawTextEffects(DrawPixelInfo *dpi) } } else if (dpi->zoom == 1) { for (te = _text_effect_list; te != endof(_text_effect_list); te++ ) { - if (te->string_id == 0xFFFF) + if (te->string_id == INVALID_STRING_ID) continue; /* intersection? */