(svn r22432) -Codechange: Simplify smallmap colour constants using some more specialised macros.

pull/155/head
frosch 13 years ago
parent be59f1e7ff
commit a36ccb0e07

@ -214,68 +214,82 @@ static const LegendAndColour * const _legend_table[] = {
_legend_land_owners,
};
#define MKCOLOUR(x) TO_LE32X(x)
#define MKCOLOUR(x) TO_LE32X(x)
#define MKCOLOUR_XXXX(x) (MKCOLOUR(0x01010101) * (uint)(x))
#define MKCOLOUR_X0X0(x) (MKCOLOUR(0x01000100) * (uint)(x))
#define MKCOLOUR_0X0X(x) (MKCOLOUR(0x00010001) * (uint)(x))
#define MKCOLOUR_0XX0(x) (MKCOLOUR(0x00010100) * (uint)(x))
#define MKCOLOUR_X00X(x) (MKCOLOUR(0x01000001) * (uint)(x))
#define MKCOLOUR_XYXY(x, y) (MKCOLOUR_X0X0(x) | MKCOLOUR_0X0X(y))
#define MKCOLOUR_XYYX(x, y) (MKCOLOUR_X00X(x) | MKCOLOUR_0XX0(y))
#define MKCOLOUR_0000 MKCOLOUR_XXXX(0x00)
#define MKCOLOUR_0FF0 MKCOLOUR_0XX0(0xFF)
#define MKCOLOUR_F00F MKCOLOUR_X00X(0xFF)
#define MKCOLOUR_FFFF MKCOLOUR_XXXX(0xFF)
/** Height map colours for the green colour scheme, ordered by height. */
static const uint32 _green_map_heights[] = {
MKCOLOUR(0x5A5A5A5A),
MKCOLOUR(0x5A5B5A5B),
MKCOLOUR(0x5B5B5B5B),
MKCOLOUR(0x5B5C5B5C),
MKCOLOUR(0x5C5C5C5C),
MKCOLOUR(0x5C5D5C5D),
MKCOLOUR(0x5D5D5D5D),
MKCOLOUR(0x5D5E5D5E),
MKCOLOUR(0x5E5E5E5E),
MKCOLOUR(0x5E5F5E5F),
MKCOLOUR(0x5F5F5F5F),
MKCOLOUR(0x5F1F5F1F),
MKCOLOUR(0x1F1F1F1F),
MKCOLOUR(0x1F271F27),
MKCOLOUR(0x27272727),
MKCOLOUR(0x27272727),
MKCOLOUR_XXXX(0x5A),
MKCOLOUR_XYXY(0x5A, 0x5B),
MKCOLOUR_XXXX(0x5B),
MKCOLOUR_XYXY(0x5B, 0x5C),
MKCOLOUR_XXXX(0x5C),
MKCOLOUR_XYXY(0x5C, 0x5D),
MKCOLOUR_XXXX(0x5D),
MKCOLOUR_XYXY(0x5D, 0x5E),
MKCOLOUR_XXXX(0x5E),
MKCOLOUR_XYXY(0x5E, 0x5F),
MKCOLOUR_XXXX(0x5F),
MKCOLOUR_XYXY(0x5F, 0x1F),
MKCOLOUR_XXXX(0x1F),
MKCOLOUR_XYXY(0x1F, 0x27),
MKCOLOUR_XXXX(0x27),
MKCOLOUR_XXXX(0x27),
};
assert_compile(lengthof(_green_map_heights) == MAX_TILE_HEIGHT + 1);
/** Height map colours for the dark green colour scheme, ordered by height. */
static const uint32 _dark_green_map_heights[] = {
MKCOLOUR(0x60606060),
MKCOLOUR(0x60616061),
MKCOLOUR(0x61616161),
MKCOLOUR(0x61626162),
MKCOLOUR(0x62626262),
MKCOLOUR(0x62636263),
MKCOLOUR(0x63636363),
MKCOLOUR(0x63646364),
MKCOLOUR(0x64646464),
MKCOLOUR(0x64656465),
MKCOLOUR(0x65656565),
MKCOLOUR(0x65666566),
MKCOLOUR(0x66666666),
MKCOLOUR(0x66676667),
MKCOLOUR(0x67676767),
MKCOLOUR(0x67676767),
MKCOLOUR_XXXX(0x60),
MKCOLOUR_XYXY(0x60, 0x61),
MKCOLOUR_XXXX(0x61),
MKCOLOUR_XYXY(0x61, 0x62),
MKCOLOUR_XXXX(0x62),
MKCOLOUR_XYXY(0x62, 0x63),
MKCOLOUR_XXXX(0x63),
MKCOLOUR_XYXY(0x63, 0x64),
MKCOLOUR_XXXX(0x64),
MKCOLOUR_XYXY(0x64, 0x65),
MKCOLOUR_XXXX(0x65),
MKCOLOUR_XYXY(0x65, 0x66),
MKCOLOUR_XXXX(0x66),
MKCOLOUR_XYXY(0x66, 0x67),
MKCOLOUR_XXXX(0x67),
MKCOLOUR_XXXX(0x67),
};
assert_compile(lengthof(_dark_green_map_heights) == MAX_TILE_HEIGHT + 1);
/** Height map colours for the violet colour scheme, ordered by height. */
static const uint32 _violet_map_heights[] = {
MKCOLOUR(0x80808080),
MKCOLOUR(0x80818081),
MKCOLOUR(0x81818181),
MKCOLOUR(0x81828182),
MKCOLOUR(0x82828282),
MKCOLOUR(0x82838283),
MKCOLOUR(0x83838383),
MKCOLOUR(0x83848384),
MKCOLOUR(0x84848484),
MKCOLOUR(0x84858485),
MKCOLOUR(0x85858585),
MKCOLOUR(0x85868586),
MKCOLOUR(0x86868686),
MKCOLOUR(0x86878687),
MKCOLOUR(0x87878787),
MKCOLOUR(0x87878787),
MKCOLOUR_XXXX(0x80),
MKCOLOUR_XYXY(0x80, 0x81),
MKCOLOUR_XXXX(0x81),
MKCOLOUR_XYXY(0x81, 0x82),
MKCOLOUR_XXXX(0x82),
MKCOLOUR_XYXY(0x82, 0x83),
MKCOLOUR_XXXX(0x83),
MKCOLOUR_XYXY(0x83, 0x84),
MKCOLOUR_XXXX(0x84),
MKCOLOUR_XYXY(0x84, 0x85),
MKCOLOUR_XXXX(0x85),
MKCOLOUR_XYXY(0x85, 0x86),
MKCOLOUR_XXXX(0x86),
MKCOLOUR_XYXY(0x86, 0x87),
MKCOLOUR_XXXX(0x87),
MKCOLOUR_XXXX(0x87),
};
assert_compile(lengthof(_violet_map_heights) == MAX_TILE_HEIGHT + 1);
@ -287,9 +301,9 @@ struct SmallMapColourScheme {
/** Available colour schemes for height maps. */
static const SmallMapColourScheme _heightmap_schemes[] = {
{_green_map_heights, MKCOLOUR(0x54545454)}, ///< Green colour scheme.
{_dark_green_map_heights, MKCOLOUR(0x62626262)}, ///< Dark green colour scheme.
{_violet_map_heights, MKCOLOUR(0x82828282)}, ///< Violet colour scheme.
{_green_map_heights, MKCOLOUR_XXXX(0x54)}, ///< Green colour scheme.
{_dark_green_map_heights, MKCOLOUR_XXXX(0x62)}, ///< Dark green colour scheme.
{_violet_map_heights, MKCOLOUR_XXXX(0x82)}, ///< Violet colour scheme.
};
/**
@ -341,34 +355,34 @@ static inline uint32 ApplyMask(uint32 colour, const AndOr *mask)
/** Colour masks for "Contour" and "Routes" modes. */
static const AndOr _smallmap_contours_andor[] = {
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_CLEAR
{MKCOLOUR(0x000A0A00), MKCOLOUR(0xFF0000FF)}, // MP_RAILWAY
{MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, // MP_ROAD
{MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_HOUSE
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_TREES
{MKCOLOUR(0x98989898), MKCOLOUR(0x00000000)}, // MP_STATION
{MKCOLOUR(0xCACACACA), MKCOLOUR(0x00000000)}, // MP_WATER
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_VOID
{MKCOLOUR(0xB5B5B5B5), MKCOLOUR(0x00000000)}, // MP_INDUSTRY
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_TUNNELBRIDGE
{MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_OBJECT
{MKCOLOUR(0x000A0A00), MKCOLOUR(0xFF0000FF)},
{MKCOLOUR_0000 , MKCOLOUR_FFFF}, // MP_CLEAR
{MKCOLOUR_0XX0(0x0A), MKCOLOUR_F00F}, // MP_RAILWAY
{MKCOLOUR_0XX0(0xD7), MKCOLOUR_F00F}, // MP_ROAD
{MKCOLOUR_0XX0(0xB5), MKCOLOUR_F00F}, // MP_HOUSE
{MKCOLOUR_0000 , MKCOLOUR_FFFF}, // MP_TREES
{MKCOLOUR_XXXX(0x98), MKCOLOUR_0000}, // MP_STATION
{MKCOLOUR_XXXX(0xCA), MKCOLOUR_0000}, // MP_WATER
{MKCOLOUR_0000 , MKCOLOUR_FFFF}, // MP_VOID
{MKCOLOUR_XXXX(0xB5), MKCOLOUR_0000}, // MP_INDUSTRY
{MKCOLOUR_0000 , MKCOLOUR_FFFF}, // MP_TUNNELBRIDGE
{MKCOLOUR_0XX0(0xB5), MKCOLOUR_F00F}, // MP_OBJECT
{MKCOLOUR_0XX0(0x0A), MKCOLOUR_F00F},
};
/** Colour masks for "Vehicles", "Industry", and "Vegetation" modes. */
static const AndOr _smallmap_vehicles_andor[] = {
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_CLEAR
{MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, // MP_RAILWAY
{MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, // MP_ROAD
{MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_HOUSE
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_TREES
{MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, // MP_STATION
{MKCOLOUR(0xCACACACA), MKCOLOUR(0x00000000)}, // MP_WATER
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_VOID
{MKCOLOUR(0xB5B5B5B5), MKCOLOUR(0x00000000)}, // MP_INDUSTRY
{MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, // MP_TUNNELBRIDGE
{MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, // MP_OBJECT
{MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)},
{MKCOLOUR_0000 , MKCOLOUR_FFFF}, // MP_CLEAR
{MKCOLOUR_0XX0(0xD7), MKCOLOUR_F00F}, // MP_RAILWAY
{MKCOLOUR_0XX0(0xD7), MKCOLOUR_F00F}, // MP_ROAD
{MKCOLOUR_0XX0(0xB5), MKCOLOUR_F00F}, // MP_HOUSE
{MKCOLOUR_0000 , MKCOLOUR_FFFF}, // MP_TREES
{MKCOLOUR_0XX0(0xD7), MKCOLOUR_F00F}, // MP_STATION
{MKCOLOUR_XXXX(0xCA), MKCOLOUR_0000}, // MP_WATER
{MKCOLOUR_0000 , MKCOLOUR_FFFF}, // MP_VOID
{MKCOLOUR_XXXX(0xB5), MKCOLOUR_0000}, // MP_INDUSTRY
{MKCOLOUR_0000 , MKCOLOUR_FFFF}, // MP_TUNNELBRIDGE
{MKCOLOUR_0XX0(0xB5), MKCOLOUR_F00F}, // MP_OBJECT
{MKCOLOUR_0XX0(0xD7), MKCOLOUR_F00F},
};
/** Mapping of tile type to importance of the tile (higher number means more interesting to show). */
@ -463,16 +477,16 @@ static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
{
if (t == MP_STATION) {
switch (GetStationType(tile)) {
case STATION_RAIL: return MKCOLOUR(0x56565656);
case STATION_AIRPORT: return MKCOLOUR(0xB8B8B8B8);
case STATION_TRUCK: return MKCOLOUR(0xC2C2C2C2);
case STATION_BUS: return MKCOLOUR(0xBFBFBFBF);
case STATION_DOCK: return MKCOLOUR(0x98989898);
default: return MKCOLOUR(0xFFFFFFFF);
case STATION_RAIL: return MKCOLOUR_XXXX(0x56);
case STATION_AIRPORT: return MKCOLOUR_XXXX(0xB8);
case STATION_TRUCK: return MKCOLOUR_XXXX(0xC2);
case STATION_BUS: return MKCOLOUR_XXXX(0xBF);
case STATION_DOCK: return MKCOLOUR_XXXX(0x98);
default: return MKCOLOUR_FFFF;
}
} else if (t == MP_RAILWAY) {
AndOr andor = {
GetRailTypeInfo(GetRailType(tile))->map_colour * MKCOLOUR(0x00010100),
MKCOLOUR_0XX0(GetRailTypeInfo(GetRailType(tile))->map_colour),
_smallmap_contours_andor[t].mand
};
@ -487,14 +501,14 @@ static inline uint32 GetSmallMapRoutesPixels(TileIndex tile, TileType t)
static const uint32 _vegetation_clear_bits[] = {
MKCOLOUR(0x54545454), ///< full grass
MKCOLOUR(0x52525252), ///< rough land
MKCOLOUR(0x0A0A0A0A), ///< rocks
MKCOLOUR(0x25252525), ///< fields
MKCOLOUR(0x98989898), ///< snow
MKCOLOUR(0xC2C2C2C2), ///< desert
MKCOLOUR(0x54545454), ///< unused
MKCOLOUR(0x54545454), ///< unused
MKCOLOUR_XXXX(0x54), ///< full grass
MKCOLOUR_XXXX(0x52), ///< rough land
MKCOLOUR_XXXX(0x0A), ///< rocks
MKCOLOUR_XXXX(0x25), ///< fields
MKCOLOUR_XXXX(0x98), ///< snow
MKCOLOUR_XXXX(0xC2), ///< desert
MKCOLOUR_XXXX(0x54), ///< unused
MKCOLOUR_XXXX(0x54), ///< unused
};
/**
@ -508,19 +522,19 @@ static inline uint32 GetSmallMapVegetationPixels(TileIndex tile, TileType t)
{
switch (t) {
case MP_CLEAR:
return (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) ? MKCOLOUR(0x37373737) : _vegetation_clear_bits[GetClearGround(tile)];
return (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) ? MKCOLOUR_XXXX(0x37) : _vegetation_clear_bits[GetClearGround(tile)];
case MP_INDUSTRY:
return GetIndustrySpec(Industry::GetByTile(tile)->type)->check_proc == CHECK_FOREST ? MKCOLOUR(0xD0D0D0D0) : MKCOLOUR(0xB5B5B5B5);
return GetIndustrySpec(Industry::GetByTile(tile)->type)->check_proc == CHECK_FOREST ? MKCOLOUR_XXXX(0xD0) : MKCOLOUR_XXXX(0xB5);
case MP_TREES:
if (GetTreeGround(tile) == TREE_GROUND_SNOW_DESERT || GetTreeGround(tile) == TREE_GROUND_ROUGH_SNOW) {
return (_settings_game.game_creation.landscape == LT_ARCTIC) ? MKCOLOUR(0x98575798) : MKCOLOUR(0xC25757C2);
return (_settings_game.game_creation.landscape == LT_ARCTIC) ? MKCOLOUR_XYYX(0x98, 0x57) : MKCOLOUR_XYYX(0xC2, 0x57);
}
return MKCOLOUR(0x54575754);
return MKCOLOUR_XYYX(0x54, 0x57);
default:
return ApplyMask(MKCOLOUR(0x54545454), &_smallmap_vehicles_andor[t]);
return ApplyMask(MKCOLOUR_XXXX(0x54), &_smallmap_vehicles_andor[t]);
}
}
@ -536,8 +550,8 @@ static inline uint32 GetSmallMapOwnerPixels(TileIndex tile, TileType t)
Owner o;
switch (t) {
case MP_INDUSTRY: return MKCOLOUR(0x20202020);
case MP_HOUSE: return MKCOLOUR(0xB4B4B4B4);
case MP_INDUSTRY: return MKCOLOUR_XXXX(0x20);
case MP_HOUSE: return MKCOLOUR_XXXX(0xB4);
default: o = GetTileOwner(tile); break;
/* FIXME: For MP_ROAD there are multiple owners.
* GetTileOwner returns the rail owner (level crossing) resp. the owner of ROADTYPE_ROAD (normal road),
@ -546,14 +560,14 @@ static inline uint32 GetSmallMapOwnerPixels(TileIndex tile, TileType t)
}
if ((o < MAX_COMPANIES && !_legend_land_owners[_company_to_list_pos[o]].show_on_map) || o == OWNER_NONE || o == OWNER_WATER) {
if (t == MP_WATER) return MKCOLOUR(0xCACACACA);
if (t == MP_WATER) return MKCOLOUR_XXXX(0xCA);
const SmallMapColourScheme *cs = &_heightmap_schemes[_settings_client.gui.smallmap_land_colour];
return _smallmap_show_heightmap ? cs->height_colours[TileHeight(tile)] : cs->default_colour;
} else if (o == OWNER_TOWN) {
return MKCOLOUR(0xB4B4B4B4);
return MKCOLOUR_XXXX(0xB4);
}
return _legend_land_owners[_company_to_list_pos[o]].colour * 0x01010101;
return MKCOLOUR_XXXX(_legend_land_owners[_company_to_list_pos[o]].colour);
}
/** Vehicle colours in #SMT_VEHICLES mode. Indexed by #VehicleTypeByte. */

Loading…
Cancel
Save