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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r13169) -Codechange: remove a (now) unneeded parameter of one of the Window constructors.
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@ -217,7 +217,7 @@ extern void UpdateAllStationVirtCoord();
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struct MainWindow : Window
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{
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MainWindow(int width, int height) : Window(0, 0, width, height, NULL, WC_MAIN_WINDOW, NULL)
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MainWindow(int width, int height) : Window(0, 0, width, height, WC_MAIN_WINDOW, NULL)
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{
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InitializeWindowViewport(this, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
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}
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@ -352,7 +352,7 @@ private:
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public:
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ErrmsgWindow(Point pt, int width, int height, StringID msg1, StringID msg2, const Widget *widget, bool show_player_face) :
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Window(pt.x, pt.y, width, height, NULL, WC_ERRMSG, widget),
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Window(pt.x, pt.y, width, height, WC_ERRMSG, widget),
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show_player_face(show_player_face)
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{
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this->duration = _patches.errmsg_duration;
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@ -532,7 +532,7 @@ struct TooltipsWindow : public Window
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TooltipsWindow(int x, int y, int width, int height, const Widget *widget,
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StringID str, uint paramcount, const uint64 params[]) :
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Window(x, y, width, height, NULL, WC_TOOLTIPS, widget)
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Window(x, y, width, height, WC_TOOLTIPS, widget)
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{
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this->string_id = str;
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assert(sizeof(this->params[0]) == sizeof(params[0]));
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@ -1321,7 +1321,7 @@ struct NetworkClientListPopupWindow : Window {
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ClientList_Action_Proc *proc[MAX_CLIENTLIST_ACTION];
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NetworkClientListPopupWindow(int x, int y, const Widget *widgets, int client_no) :
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Window(x, y, 150, 100, NULL, WC_TOOLBAR_MENU, widgets),
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Window(x, y, 150, 100, WC_TOOLBAR_MENU, widgets),
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sel_index(0), client_no(client_no)
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{
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/*
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@ -1125,7 +1125,7 @@ struct ToolbarMenuWindow : Window {
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ToolbarMenuWindow(int x, int y, int width, int height, const Widget *widgets, int item_count,
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int sel_index, int parent_button, StringID base_string, int checked_items,
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int disabled_mask) :
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Window(x, y, width, height, NULL, WC_TOOLBAR_MENU, widgets),
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Window(x, y, width, height, WC_TOOLBAR_MENU, widgets),
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item_count(item_count), sel_index(sel_index), main_button(GB(parent_button, 0, 8)),
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action_id((GB(parent_button, 8, 8) != 0) ? GB(parent_button, 8, 8) : parent_button),
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checked_items(checked_items), disabled_items(disabled_items), base_string(base_string)
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@ -1280,7 +1280,7 @@ struct ToolbarPlayerMenuWindow : Window {
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int gray_items;
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ToolbarPlayerMenuWindow(int x, int y, int width, int height, const Widget *widgets, int main_button, int gray) :
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Window(x, y, width, height, NULL, WC_TOOLBAR_MENU, widgets),
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Window(x, y, width, height, WC_TOOLBAR_MENU, widgets),
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item_count(0), main_button(main_button), action_id(main_button), gray_items(gray)
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{
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this->flags4 &= ~WF_WHITE_BORDER_MASK;
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@ -72,7 +72,7 @@ struct DropdownWindow : Window {
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bool drag_mode;
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int scrolling;
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DropdownWindow(int x, int y, int width, int height, const Widget *widget) : Window(x, y, width, height, NULL, WC_DROPDOWN_MENU, widget)
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DropdownWindow(int x, int y, int width, int height, const Widget *widget) : Window(x, y, width, height, WC_DROPDOWN_MENU, widget)
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{
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}
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@ -963,16 +963,13 @@ void Window::FindWindowPlacementAndResize(const WindowDesc *desc)
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* @param y offset in pixels from the top of the screen
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* @param width width in pixels of the window
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* @param height height in pixels of the window
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* @param *proc see WindowProc function to call when any messages/updates happen to the window
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* @param cls see WindowClass class of the window, used for identification and grouping
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* @param *widget see Widget pointer to the window layout and various elements
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* @return Window pointer of the newly created window
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*/
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Window::Window(int x, int y, int width, int height, WindowProc *proc, WindowClass cls, const Widget *widget)
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Window::Window(int x, int y, int width, int height, WindowClass cls, const Widget *widget)
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{
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this->Initialize(x, y, width, height, proc, cls, widget, 0);
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if (proc != NULL) this->FindWindowPlacementAndResize(width, height);
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this->Initialize(x, y, width, height, NULL, cls, widget, 0);
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}
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@ -282,7 +282,7 @@ protected:
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void FindWindowPlacementAndResize(const WindowDesc *desc);
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public:
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Window(int x, int y, int width, int height, WindowProc *proc, WindowClass cls, const Widget *widget);
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Window(int x, int y, int width, int height, WindowClass cls, const Widget *widget);
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Window(const WindowDesc *desc, WindowNumber number = 0);
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virtual ~Window();
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