(svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out)

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
peter1138 19 years ago
parent d13763a9c4
commit a1342c9d52

@ -905,17 +905,21 @@ static void TrainViewWndProc(Window *w, WindowEvent *e)
v = GetVehicle(w->window_number);
w->disabled_state = (v->owner == _local_player) ? 0 : 0x380;
if (v->owner != _local_player) {
w->disabled_state = 0x3380;
} else {
w->disabled_state = 0;
SETBIT(w->disabled_state, 12);
SETBIT(w->disabled_state, 12);
/* See if any vehicle can be refitted */
for ( u = v; u != NULL; u = u->next) {
if (_engine_info[u->engine_type].refit_mask != 0 ||
(!(RailVehInfo(v->engine_type)->flags & RVI_WAGON) && v->cargo_cap != 0)) {
CLRBIT(w->disabled_state, 12);
/* We have a refittable carriage, bail out */
break;
/* See if any vehicle can be refitted */
for (u = v; u != NULL; u = u->next) {
if (_engine_info[u->engine_type].refit_mask != 0 ||
(!(RailVehInfo(v->engine_type)->flags & RVI_WAGON) && v->cargo_cap != 0)) {
CLRBIT(w->disabled_state, 12);
/* We have a refittable carriage, bail out */
break;
}
}
}

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