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(svn r17022) -Codechange: Use nested widgets for the console window.
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@ -143,18 +143,36 @@ static inline void IConsoleResetHistoryPos() {_iconsole_historypos = ICON_HISTOR
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static void IConsoleHistoryAdd(const char *cmd);
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static void IConsoleHistoryNavigate(int direction);
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/** Widgets of the console window. */
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enum ConsoleWidgets {
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CW_BACKGROUND, ///< Background of the console
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};
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static const struct NWidgetPart _nested_console_window_widgets[] = {
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NWidget(WWT_EMPTY, INVALID_COLOUR, CW_BACKGROUND), SetResize(1, 1),
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};
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static const WindowDesc _console_window_desc(
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0, 0, 0, 0, 0, 0,
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WC_CONSOLE, WC_NONE,
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0,
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NULL, _nested_console_window_widgets, lengthof(_nested_console_window_widgets)
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);
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struct IConsoleWindow : Window
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{
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static int scroll;
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int line_height;
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int line_offset;
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IConsoleWindow() : Window(0, 0, _screen.width, _screen.height / 3, WC_CONSOLE, NULL)
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IConsoleWindow() : Window()
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{
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_iconsole_mode = ICONSOLE_OPENED;
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this->line_height = FONT_HEIGHT_NORMAL + ICON_LINE_SPACING;
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this->line_offset = GetStringBoundingBox("] ").width + 5;
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this->InitNested(&_console_window_desc, 0);
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ResizeWindow(this, _screen.width, _screen.height / 3);
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}
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~IConsoleWindow()
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