|
|
|
@ -397,22 +397,29 @@ static void PlayersCheckBankrupt(Player *p)
|
|
|
|
|
p->bankrupt_asked = 255;
|
|
|
|
|
p->bankrupt_timeout = 0x456;
|
|
|
|
|
} else {
|
|
|
|
|
// If we are the server, make sure it is clear that his player is no
|
|
|
|
|
// longer with us!
|
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
|
|
|
if (IS_HUMAN_PLAYER(owner) && _network_server) {
|
|
|
|
|
// If we are the server, make sure it is clear that his player is no
|
|
|
|
|
// longer with us!
|
|
|
|
|
NetworkClientInfo *ci;
|
|
|
|
|
ci = NetworkFindClientInfoFromIndex(_network_own_client_index);
|
|
|
|
|
ci->client_playas = (byte)(OWNER_SPECTATOR + 1);
|
|
|
|
|
// Send the new info to all the clients
|
|
|
|
|
NetworkUpdateClientInfo(_network_own_client_index);
|
|
|
|
|
ClientState *cs;
|
|
|
|
|
/* Find all clients that were in control of this company */
|
|
|
|
|
FOR_ALL_CLIENTS(cs) {
|
|
|
|
|
ci = DEREF_CLIENT_INFO(cs);
|
|
|
|
|
if ((ci->client_playas-1) == owner) {
|
|
|
|
|
ci->client_playas = OWNER_SPECTATOR;
|
|
|
|
|
// Send the new info to all the clients
|
|
|
|
|
NetworkUpdateClientInfo(_network_own_client_index);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
|
// Make sure the player no longer controls the company
|
|
|
|
|
if (IS_HUMAN_PLAYER(owner) && owner == _local_player) {
|
|
|
|
|
// Switch the player to spectator..
|
|
|
|
|
_local_player = OWNER_SPECTATOR;
|
|
|
|
|
}
|
|
|
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
|
|
|
|
|
|
// Convert everything the player owns to NO_OWNER
|
|
|
|
|
p->money64 = p->player_money = 100000000;
|
|
|
|
|
ChangeOwnershipOfPlayerItems(owner, 0xFF); // 255 is no owner
|
|
|
|
|