From 9bda9327e18da83a48593065618fdc333f1bfc8e Mon Sep 17 00:00:00 2001 From: Darkvater Date: Thu, 21 Apr 2005 16:20:38 +0000 Subject: [PATCH] (svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages. --- intro_gui.c | 2 +- lang/english.txt | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/intro_gui.c b/intro_gui.c index c42ba0793d..59f8c30b05 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -56,7 +56,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e) SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); DrawWindowWidgets(w); - DrawString(170, 121, STR_MAPSIZE, 0); + DrawStringRightAligned(216, 121, STR_MAPSIZE, 0); DrawString(223, 121, mapsizes[_patches.map_x - 6], 0x10); DrawString(270, 121, STR_BY, 0); DrawString(283, 121, mapsizes[_patches.map_y - 6], 0x10); diff --git a/lang/english.txt b/lang/english.txt index c78bff8352..b2c6c8e134 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -331,7 +331,7 @@ STR_256 :256 STR_512 :512 STR_1024 :1024 STR_2048 :2048 -STR_MAPSIZE :{BLACK}Mapsize: +STR_MAPSIZE :{BLACK}Map size: STR_BY :{BLACK}* STR_0148_GAME_OPTIONS :{BLACK}Game Options