(svn r18504) -Remove [NoAI]: AIVehicle::SkipToVehicleOrder as it was a duplicate or AIOrder.SkipToOrder

pull/155/head
yexo 15 years ago
parent 4d628ea48c
commit 9b5219c17b

@ -86,3 +86,8 @@ AIRail.RemoveRailStationTileRect <- function(tile, tile2)
{
return AIRail.RemoveRailStationTileRectangle(tile, tile2, false);
}
AIVehicle.SkipToVehicleOrder <- function(vehicle_id, order_position)
{
return AIOrder.SkipToOrder(vehicle_id, order_position);
}

@ -44,6 +44,7 @@
* \li AISubsidy::GetDestination, use AISubsidy::GetDestinationIndex instead
* \li AITile::GetHeight, use AITile::GetMinHeight/GetMaxHeight/GetCornerHeight instead
* \li AITown::GetMaxProduction, use AITown::GetLastMonthProduction instead
* \li AIVehicle::SkipToVehicleOrder, use AIOrder::SkipToOrder instead
* \li AIWaypoint::WAYPOINT_INVALID, use AIBaseStation::STATION_INVALID instead
*
* Other changes:

@ -193,11 +193,6 @@
return AIObject::DoCommand(0, vehicle_id, 0, CMD_START_STOP_VEHICLE);
}
/* static */ bool AIVehicle::SkipToVehicleOrder(VehicleID vehicle_id, AIOrder::OrderPosition order_position)
{
return AIOrder::SkipToOrder(vehicle_id, order_position);
}
/* static */ bool AIVehicle::ReverseVehicle(VehicleID vehicle_id)
{
EnforcePrecondition(false, IsValidVehicle(vehicle_id));

@ -459,15 +459,6 @@ public:
*/
static bool StartStopVehicle(VehicleID vehicle_id);
/**
* Skips the current order of the given vehicle.
* @param vehicle_id The vehicle to skip the order for.
* @param order_position The selected order to which we want to skip.
* @pre IsValidVehicleOrder(vehicle_id, order_position).
* @return True if and only if the order has been skipped.
*/
static bool SkipToVehicleOrder(VehicleID vehicle_id, AIOrder::OrderPosition order_position);
/**
* Turn the given vehicle so it'll drive the other way.
* @param vehicle_id The vehicle to turn.

@ -143,7 +143,6 @@ void SQAIVehicle_Register(Squirrel *engine)
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SendVehicleToDepot, "SendVehicleToDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SendVehicleToDepotForServicing, "SendVehicleToDepotForServicing", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::StartStopVehicle, "StartStopVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SkipToVehicleOrder, "SkipToVehicleOrder", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::ReverseVehicle, "ReverseVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCapacity, "GetCapacity", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetLength, "GetLength", 2, ".i");

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