@ -1911,8 +1911,8 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
case ' A ' : ShowBuildRailToolbar ( _last_built_railtype , 4 ) ; break ; /* Invoke Autorail */
case ' L ' : ShowTerraformToolbar ( ) ; break ;
default : return ;
e - > keypress . cont = false ;
}
e - > keypress . cont = false ;
} break ;
case WE_PLACE_OBJ : {
@ -2397,14 +2397,14 @@ void SetupColorsAndInitialWindow(void)
// XXX: these are not done
switch ( _game_mode ) {
case GM_MENU :
w = AllocateWindow ( 0 , 0 , width , height , MainWindowWndProc , 0 , NULL ) ;
w = AllocateWindow ( 0 , 0 , width , height , MainWindowWndProc , WC_MAIN_WINDOW , NULL ) ;
AssignWindowViewport ( w , 0 , 0 , width , height , TILE_XY ( 32 , 32 ) , 0 ) ;
// w = AllocateWindowDesc(&_toolb_intro_desc);
// w->flags4 &= ~WF_WHITE_BORDER_MASK;
ShowSelectGameWindow ( ) ;
break ;
case GM_NORMAL :
w = AllocateWindow ( 0 , 0 , width , height , MainWindowWndProc , 0 , NULL ) ;
w = AllocateWindow ( 0 , 0 , width , height , MainWindowWndProc , WC_MAIN_WINDOW , NULL ) ;
AssignWindowViewport ( w , 0 , 0 , width , height , TILE_XY ( 32 , 32 ) , 0 ) ;
ShowVitalWindows ( ) ;
@ -2415,7 +2415,7 @@ void SetupColorsAndInitialWindow(void)
break ;
case GM_EDITOR :
w = AllocateWindow ( 0 , 0 , width , height , MainWindowWndProc , 0 , NULL ) ;
w = AllocateWindow ( 0 , 0 , width , height , MainWindowWndProc , WC_MAIN_WINDOW , NULL ) ;
AssignWindowViewport ( w , 0 , 0 , width , height , 0 , 0 ) ;
w = AllocateWindowDesc ( & _toolb_scen_desc ) ;