(svn r6210) Remove FR_NOBORDER, because it is exclusivly used in conjunction with FR_TRANSPARENT

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
tron 18 years ago
parent 17c610c0f4
commit 96f9a0ad7b

@ -157,12 +157,8 @@ void DrawFrameRect(int left, int top, int right, int bottom, int ctab, FrameFlag
uint medium_light = _color_list[ctab].window_color_bgb;
uint light = _color_list[ctab].window_color_2;
if (flags & FR_NOBORDER) {
if (flags & FR_TRANSPARENT) {
GfxFillRect(left, top, right, bottom, 0x322 | USE_COLORTABLE);
} else {
GfxFillRect(left, top, right, bottom, medium_dark);
}
if (flags & FR_TRANSPARENT) {
GfxFillRect(left, top, right, bottom, 0x322 | USE_COLORTABLE);
} else {
uint interior;

@ -63,7 +63,6 @@ typedef struct Widget {
typedef enum FrameFlags {
FR_TRANSPARENT = 0x01, ///< Makes the background transparent if set
FR_NOBORDER = 0x08, ///< Hide border (draws just a solid box)
FR_BORDERONLY = 0x10, ///< Draw border only, no background
FR_LOWERED = 0x20, ///< If set the frame is lowered and the background color brighter (ie. buttons when pressed)
FR_DARKENED = 0x40, ///< If set the background is darker, allows for lowered frames with normal background color when used with FR_LOWERED (ie. dropdown boxes)

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