(svn r3208) Don't explicitly pass the engine type to look for to GetRearEngine(), because it's the engine type of the vehicle which gets passed as first parameter

This commit is contained in:
tron 2005-11-16 14:07:34 +00:00
parent 5cceeaa37f
commit 96dea28eae
3 changed files with 5 additions and 5 deletions

View File

@ -1080,13 +1080,13 @@ int32 CmdStartStopTrain(int x, int y, uint32 flags, uint32 p1, uint32 p2)
* engine is 'started', first 'close' that before 'closing' our
* searched engine
*/
Vehicle *GetRearEngine(const Vehicle *v, EngineID engine)
Vehicle* GetRearEngine(const Vehicle* v)
{
Vehicle *u;
int en_count = 1;
for (u = v->next; u != NULL; u = u->next) {
if (u->engine_type == engine) { // find matching engine
if (u->engine_type == v->engine_type) { // find matching engine
en_count += (IS_FIRSTHEAD_SPRITE(u->spritenum)) ? +1 : -1;
if (en_count == 0) return (Vehicle *)u;
@ -1142,7 +1142,7 @@ int32 CmdSellRailWagon(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* 1. Delete the engine, if it is dualheaded also delete the matching
* rear engine of the loco (from the point of deletion onwards) */
Vehicle *rear = (RailVehInfo(v->engine_type)->flags & RVI_MULTIHEAD) ? GetRearEngine(v, v->engine_type) : NULL;
Vehicle* rear = (RailVehInfo(v->engine_type)->flags & RVI_MULTIHEAD) ? GetRearEngine(v) : NULL;
if (rear != NULL) {
cost -= v->value;
if (flags & DC_EXEC) {

View File

@ -1491,7 +1491,7 @@ static Vehicle *GetNextEnginePart(Vehicle *v)
switch (v->type) {
case VEH_Train:
if (RailVehInfo(v->engine_type)->flags & RVI_MULTIHEAD) {
return GetRearEngine(v, v->engine_type);
return GetRearEngine(v);
}
if (v->next != NULL && v->next->subtype == TS_Artic_Part) return v->next;
break;

View File

@ -311,7 +311,7 @@ void DecreaseVehicleValue(Vehicle *v);
void CheckVehicleBreakdown(Vehicle *v);
void AgeVehicle(Vehicle *v);
void VehicleEnteredDepotThisTick(Vehicle *v);
Vehicle *GetRearEngine(const Vehicle *v, EngineID engine);
Vehicle* GetRearEngine(const Vehicle* v);
void BeginVehicleMove(Vehicle *v);
void EndVehicleMove(Vehicle *v);