(svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI

caused a game crash. This only manifested with some newstations loaded. 
Thanks to Richk67 for finding this.
This commit is contained in:
peter1138 2006-04-14 16:28:24 +00:00
parent da1f310034
commit 96246126e1

View File

@ -1407,7 +1407,7 @@ void DrawTrainDepotSprite(int x, int y, int image, RailType railtype)
void DrawDefaultWaypointSprite(int x, int y, RailType railtype) void DrawDefaultWaypointSprite(int x, int y, RailType railtype)
{ {
const DrawTrackSeqStruct *dtss = _track_depot_layout_table[4]; const DrawTrackSeqStruct *dtss = _track_waypoint_layout_table[0];
const RailtypeInfo *rti = GetRailTypeInfo(railtype); const RailtypeInfo *rti = GetRailTypeInfo(railtype);
uint32 img; uint32 img;