(svn r20922) -Fix [FS#4071]: accidentally moving the mouse of the scrollbar arrows while pressing it clicks the button next to the arrow

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 14 years ago
parent 4eaf01fcdb
commit 951b725b8c

@ -89,7 +89,7 @@ static void ScrollbarClickPositioning(Window *w, NWidgetScrollbar *sb, int x, in
_scroller_click_timeout = 3;
sb->UpdatePosition(rtl ? 1 : -1);
}
_left_button_clicked = false;
w->scrolling_scrollbar = sb->index;
} else if (pos >= ma - 10) {
/* Pressing the lower button? */
SetBit(sb->disp_flags, NDB_SCROLLBAR_DOWN);
@ -98,7 +98,7 @@ static void ScrollbarClickPositioning(Window *w, NWidgetScrollbar *sb, int x, in
_scroller_click_timeout = 3;
sb->UpdatePosition(rtl ? -1 : 1);
}
_left_button_clicked = false;
w->scrolling_scrollbar = sb->index;
} else {
Point pt = HandleScrollbarHittest(sb, mi, ma, sb->type == NWID_HSCROLLBAR);
@ -1686,7 +1686,7 @@ void NWidgetScrollbar::Draw(const Window *w)
bool up_lowered = HasBit(this->disp_flags, NDB_SCROLLBAR_UP);
bool down_lowered = HasBit(this->disp_flags, NDB_SCROLLBAR_DOWN);
bool middle_lowered = (w->scrolling_scrollbar == this->index);
bool middle_lowered = !(this->disp_flags & ND_SCROLLBAR_BTN) && w->scrolling_scrollbar == this->index;
if (this->type == NWID_HSCROLLBAR) {
DrawHorizontalScrollbar(r, this->colour, up_lowered, middle_lowered, down_lowered, this);

@ -262,6 +262,7 @@ enum NWidgetDisplay {
ND_DROPDOWN_ACTIVE = 1 << NDB_DROPDOWN_ACTIVE, ///< Bit value of the 'dropdown active' flag.
ND_SCROLLBAR_UP = 1 << NDB_SCROLLBAR_UP, ///< Bit value of the 'scrollbar up' flag.
ND_SCROLLBAR_DOWN = 1 << NDB_SCROLLBAR_DOWN, ///< Bit value of the 'scrollbar down' flag.
ND_SCROLLBAR_BTN = ND_SCROLLBAR_UP | ND_SCROLLBAR_DOWN, ///< Bit value of the 'scrollbar up' or 'scrollbar down' flag.
};
DECLARE_ENUM_AS_BIT_SET(NWidgetDisplay)

@ -1861,6 +1861,15 @@ static EventState HandleScrollbarScrolling()
i = _cursor.pos.y - _cursorpos_drag_start.y;
}
if (sb->disp_flags & ND_SCROLLBAR_BTN) {
if (_scroller_click_timeout == 1) {
_scroller_click_timeout = 3;
sb->UpdatePosition(rtl == HasBit(sb->disp_flags, NDB_SCROLLBAR_UP) ? 1 : -1);
w->SetDirty();
}
return ES_HANDLED;
}
/* Find the item we want to move to and make sure it's inside bounds. */
int pos = min(max(0, i + _scrollbar_start_pos) * sb->GetCount() / _scrollbar_size, max(0, sb->GetCount() - sb->GetCapacity()));
if (rtl) pos = max(0, sb->GetCount() - sb->GetCapacity() - pos);

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