(svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window.

This commit is contained in:
rubidium 2008-12-16 17:58:27 +00:00
parent f1c7e4662a
commit 94a5f66427
7 changed files with 15 additions and 27 deletions

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@ -153,7 +153,7 @@ struct IConsoleWindow : Window
IConsoleWindow(const WindowDesc *desc) : Window(desc) IConsoleWindow(const WindowDesc *desc) : Window(desc)
{ {
_iconsole_mode = ICONSOLE_OPENED; _iconsole_mode = ICONSOLE_OPENED;
SetBit(_no_scroll, SCROLL_CON); // override cursor arrows; the gamefield will not scroll _no_scroll++; // override cursor arrows; the gamefield will not scroll
this->height = _screen.height / 3; this->height = _screen.height / 3;
this->width = _screen.width; this->width = _screen.width;
@ -162,7 +162,7 @@ struct IConsoleWindow : Window
~IConsoleWindow() ~IConsoleWindow()
{ {
_iconsole_mode = ICONSOLE_CLOSED; _iconsole_mode = ICONSOLE_CLOSED;
ClrBit(_no_scroll, SCROLL_CON); _no_scroll--;
} }
virtual void OnPaint() virtual void OnPaint()

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@ -1068,7 +1068,6 @@ struct QueryStringWindow : public QueryStringBaseWindow
QueryStringWindow(uint16 size, const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(size, desc) QueryStringWindow(uint16 size, const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(size, desc)
{ {
this->parent = parent; this->parent = parent;
SetBit(_no_scroll, SCROLL_EDIT);
this->FindWindowPlacementAndResize(desc); this->FindWindowPlacementAndResize(desc);
} }
@ -1142,7 +1141,6 @@ struct QueryStringWindow : public QueryStringBaseWindow
this->parent = NULL; // so parent doesn't try to delete us again this->parent = NULL; // so parent doesn't try to delete us again
parent->OnQueryTextFinished(NULL); parent->OnQueryTextFinished(NULL);
} }
ClrBit(_no_scroll, SCROLL_EDIT);
} }
}; };
@ -1443,7 +1441,6 @@ struct SaveLoadWindow : public QueryStringBaseWindow {
}; };
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0); SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);
SetBit(_no_scroll, SCROLL_SAVE);
/* Use an array to define what will be the current file type being handled /* Use an array to define what will be the current file type being handled
* by current file mode */ * by current file mode */
@ -1505,7 +1502,6 @@ struct SaveLoadWindow : public QueryStringBaseWindow {
if (_pause_game >= 0) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); if (_pause_game >= 0) DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
} }
FiosFreeSavegameList(); FiosFreeSavegameList();
ClrBit(_no_scroll, SCROLL_SAVE);
} }
virtual void OnPaint() virtual void OnPaint()

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@ -277,7 +277,6 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0); InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height); InvalidateWindowData(WC_NEWS_WINDOW, 0, this->height);
SetBit(_no_scroll, SCROLL_CHAT); // do not scroll the game with the arrow-keys
_chat_tab_completion_active = false; _chat_tab_completion_active = false;
@ -287,7 +286,6 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
~NetworkChatWindow () ~NetworkChatWindow ()
{ {
InvalidateWindowData(WC_NEWS_WINDOW, 0, 0); InvalidateWindowData(WC_NEWS_WINDOW, 0, 0);
ClrBit(_no_scroll, SCROLL_CHAT);
} }
/** /**

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@ -66,7 +66,6 @@ struct OskWindow : public Window {
/* make a copy in case we need to reset later */ /* make a copy in case we need to reset later */
this->orig_str_buf = strdup(this->qs->text.buf); this->orig_str_buf = strdup(this->qs->text.buf);
SetBit(_no_scroll, SCROLL_EDIT);
/* Not needed by default. */ /* Not needed by default. */
this->DisableWidget(OSK_WIDGET_SPECIAL); this->DisableWidget(OSK_WIDGET_SPECIAL);

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@ -199,7 +199,6 @@ struct SignWindow : QueryStringBaseWindow, SignList {
SignWindow(const WindowDesc *desc, const Sign *si) : QueryStringBaseWindow(MAX_LENGTH_SIGN_NAME_BYTES, desc) SignWindow(const WindowDesc *desc, const Sign *si) : QueryStringBaseWindow(MAX_LENGTH_SIGN_NAME_BYTES, desc)
{ {
SetBit(_no_scroll, SCROLL_EDIT);
this->caption = STR_280B_EDIT_SIGN_TEXT; this->caption = STR_280B_EDIT_SIGN_TEXT;
this->afilter = CS_ALPHANUMERAL; this->afilter = CS_ALPHANUMERAL;
this->LowerWidget(QUERY_EDIT_SIGN_WIDGET_TEXT); this->LowerWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);
@ -208,11 +207,6 @@ struct SignWindow : QueryStringBaseWindow, SignList {
this->FindWindowPlacementAndResize(desc); this->FindWindowPlacementAndResize(desc);
} }
~SignWindow()
{
ClrBit(_no_scroll, SCROLL_EDIT);
}
void UpdateSignEditWindow(const Sign *si) void UpdateSignEditWindow(const Sign *si)
{ {
char *last_of = &this->edit_str_buf[this->edit_str_size - 1]; // points to terminating '\0' char *last_of = &this->edit_str_buf[this->edit_str_size - 1]; // points to terminating '\0'

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@ -461,7 +461,13 @@ Window::~Window()
if (this->viewport != NULL) DeleteWindowViewport(this); if (this->viewport != NULL) DeleteWindowViewport(this);
this->SetDirty(); this->SetDirty();
free(this->widget);
if (this->widget != NULL) {
for (const Widget *wi = this->widget; wi->type != WWT_LAST; wi++) {
if (wi->type == WWT_EDITBOX) _no_scroll--;
}
free(this->widget);
}
} }
/** /**
@ -690,6 +696,10 @@ static void AssignWidgetToWindow(Window *w, const Widget *widget)
w->widget = MallocT<Widget>(index); w->widget = MallocT<Widget>(index);
memcpy(w->widget, widget, sizeof(*w->widget) * index); memcpy(w->widget, widget, sizeof(*w->widget) * index);
w->widget_count = index - 1; w->widget_count = index - 1;
for (const Widget *wi = w->widget; wi->type != WWT_LAST; wi++) {
if (wi->type == WWT_EDITBOX) _no_scroll++;
}
} else { } else {
w->widget = NULL; w->widget = NULL;
w->widget_count = 0; w->widget_count = 0;

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@ -544,18 +544,9 @@ extern Window **_last_z_window;
#define FOR_ALL_WINDOWS(wz) for (wz = _z_windows; wz != _last_z_window; wz++) #define FOR_ALL_WINDOWS(wz) for (wz = _z_windows; wz != _last_z_window; wz++)
/** /**
* In certain windows you navigate with the arrow keys. Do not scroll the * Disable scrolling of the main viewport when an input-window is active.
* gameview when here. Bitencoded variable that only allows scrolling if all * This contains the count of windows with a textbox in them.
* elements are zero
*/ */
enum {
SCROLL_CON = 0,
SCROLL_EDIT = 1,
SCROLL_SAVE = 2,
SCROLL_CHAT = 4,
};
/** Disable scrolling of the main viewport when an input-window is active. */
extern byte _no_scroll; extern byte _no_scroll;
extern Point _cursorpos_drag_start; extern Point _cursorpos_drag_start;