(svn r15654) -Fix: Only ever call any vehicle callbacks after the whole articulated engine has been built. (except 0x16)

pull/155/head
frosch 15 years ago
parent 0f2af50231
commit 90a81da62b

@ -307,7 +307,7 @@ void AddArticulatedParts(Vehicle **vl, VehicleType type)
u = new (u) RoadVehicle();
previous->SetNext(u);
u->u.road.first_engine = v->engine_type;
u->u.road.cached_veh_length = GetRoadVehLength(u);
u->u.road.cached_veh_length = 8; // Callback is called when the consist is finished
u->u.road.state = RVSB_IN_DEPOT;
u->u.road.roadtype = v->u.road.roadtype;

@ -254,7 +254,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
v->u.road.roadtype = HasBit(EngInfo(v->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD;
v->u.road.compatible_roadtypes = RoadTypeToRoadTypes(v->u.road.roadtype);
v->u.road.cached_veh_length = GetRoadVehLength(v);
v->u.road.cached_veh_length = 8;
v->vehicle_flags = 0;
if (e->flags & ENGINE_EXCLUSIVE_PREVIEW) SetBit(v->vehicle_flags, VF_BUILT_AS_PROTOTYPE);
@ -263,8 +263,9 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
AddArticulatedParts(vl, VEH_ROAD);
/* Call callback 36s after the whole consist has been constructed */
/* Call various callbacks after the whole consist has been constructed */
for (Vehicle *u = v; u != NULL; u = u->Next()) {
u->u.road.cached_veh_length = GetRoadVehLength(u);
/* Cargo capacity is zero if and only if the vehicle cannot carry anything */
if (u->cargo_cap != 0) u->cargo_cap = GetVehicleProperty(u, 0x0F, u->cargo_cap);
}

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