(svn r13109) -Codechange: make a class out of the CheatWindow.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 16 years ago
parent b08d728ac9
commit 9013632325

@ -120,114 +120,118 @@ static const Widget _cheat_widgets[] = {
{ WIDGETS_END},
};
static void CheatsWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int clk = WP(w, def_d).data_1;
DrawWindowWidgets(w);
DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, w->width - 50);
for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
const CheatEntry *ce = &_cheats_ui[i];
DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
switch (ce->type) {
case SLE_BOOL: {
bool on = (*(bool*)ce->variable);
struct CheatWindow : Window {
int clicked;
DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : FR_NONE);
SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
} break;
default: {
int32 val = (int32)ReadValue(ce->variable, ce->type);
char buf[512];
/* Draw [<][>] boxes for settings of an integer-type */
DrawArrowButtons(x + 20, y, 3, clk - (i * 2), true, true);
CheatWindow(const WindowDesc *desc) : Window(desc)
{
}
switch (ce->str) {
/* Display date for change date cheat */
case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
virtual void OnPaint()
{
DrawWindowWidgets(this);
DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, width - 50);
/* Draw colored flag for change player cheat */
case STR_CHEAT_CHANGE_PLAYER:
SetDParam(0, val);
GetString(buf, STR_CHEAT_CHANGE_PLAYER, lastof(buf));
DrawPlayerIcon(_current_player, 60 + GetStringBoundingBox(buf).width, y + 2);
break;
for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
const CheatEntry *ce = &_cheats_ui[i];
/* Set correct string for switch climate cheat */
case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
/* Fallthrough */
default: SetDParam(0, val);
}
} break;
}
switch (ce->type) {
case SLE_BOOL: {
bool on = (*(bool*)ce->variable);
DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : FR_NONE);
SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
} break;
default: {
int32 val = (int32)ReadValue(ce->variable, ce->type);
char buf[512];
/* Draw [<][>] boxes for settings of an integer-type */
DrawArrowButtons(x + 20, y, 3, clicked - (i * 2), true, true);
switch (ce->str) {
/* Display date for change date cheat */
case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
/* Draw colored flag for change player cheat */
case STR_CHEAT_CHANGE_PLAYER:
SetDParam(0, val);
GetString(buf, STR_CHEAT_CHANGE_PLAYER, lastof(buf));
DrawPlayerIcon(_current_player, 60 + GetStringBoundingBox(buf).width, y + 2);
break;
/* Set correct string for switch climate cheat */
case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
/* Fallthrough */
default: SetDParam(0, val);
}
} break;
}
DrawString(50, y + 1, ce->str, TC_FROMSTRING);
DrawString(50, y + 1, ce->str, TC_FROMSTRING);
y += 12;
}
break;
y += 12;
}
}
case WE_CLICK: {
uint btn = (e->we.click.pt.y - 46) / 12;
uint x = e->we.click.pt.x;
virtual void OnClick(Point pt, int widget)
{
uint btn = (pt.y - 46) / 12;
uint x = pt.x;
/* Not clicking a button? */
if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) break;
/* Not clicking a button? */
if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) return;
const CheatEntry *ce = &_cheats_ui[btn];
int value = (int32)ReadValue(ce->variable, ce->type);
int oldvalue = value;
const CheatEntry *ce = &_cheats_ui[btn];
int value = (int32)ReadValue(ce->variable, ce->type);
int oldvalue = value;
*ce->been_used = true;
*ce->been_used = true;
switch (ce->type) {
case SLE_BOOL:
value ^= 1;
if (ce->proc != NULL) ce->proc(value, 0);
break;
switch (ce->type) {
case SLE_BOOL:
value ^= 1;
if (ce->proc != NULL) ce->proc(value, 0);
break;
default:
/* Take whatever the function returns */
value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
default:
/* Take whatever the function returns */
value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
if (value != oldvalue) WP(w, def_d).data_1 = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
break;
}
/* The first cheat (money), doesn't return a different value. */
if (value != oldvalue || btn == 0) this->clicked = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
break;
}
if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
w->flags4 |= 5 << WF_TIMEOUT_SHL;
flags4 |= 5 << WF_TIMEOUT_SHL;
w->SetDirty();
} break;
SetDirty();
}
case WE_TIMEOUT:
WP(w, def_d).data_1 = 0;
w->SetDirty();
break;
virtual void OnTimeout()
{
this->clicked = 0;
this->SetDirty();
}
}
};
static const WindowDesc _cheats_desc = {
240, 22, 400, 170, 400, 170,
WC_CHEATS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_cheat_widgets,
CheatsWndProc
NULL
};
void ShowCheatWindow()
{
DeleteWindowById(WC_CHEATS, 0);
new Window(&_cheats_desc);
new CheatWindow(&_cheats_desc);
}

Loading…
Cancel
Save