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@ -396,9 +396,6 @@ static byte _terraform_size = 1;
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*/
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static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
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{
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int sizex, sizey;
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uint h;
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if (_terraform_size == 1) {
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StringID msg =
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mode ? STR_ERROR_CAN_T_RAISE_LAND_HERE : STR_ERROR_CAN_T_LOWER_LAND_HERE;
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@ -406,29 +403,29 @@ static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
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DoCommandP(tile, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND | CMD_MSG(msg), CcTerraform);
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} else {
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assert(_terraform_size != 0);
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/* check out for map overflows */
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sizex = min(MapSizeX() - TileX(tile), _terraform_size);
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sizey = min(MapSizeY() - TileY(tile), _terraform_size);
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TileArea ta(tile, _terraform_size, _terraform_size);
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ta.ClampToMap();
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if (sizex == 0 || sizey == 0) return;
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if (ta.w == 0 || ta.h == 0) return;
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SndPlayTileFx(SND_1F_SPLAT, tile);
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uint h;
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if (mode != 0) {
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/* Raise land */
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h = 15; // XXX - max height
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TILE_LOOP(tile2, sizex, sizey, tile) {
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h = MAX_TILE_HEIGHT;
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TILE_AREA_LOOP(tile2, ta) {
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h = min(h, TileHeight(tile2));
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}
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} else {
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/* Lower land */
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h = 0;
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TILE_LOOP(tile2, sizex, sizey, tile) {
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TILE_AREA_LOOP(tile2, ta) {
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h = max(h, TileHeight(tile2));
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}
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}
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TILE_LOOP(tile2, sizex, sizey, tile) {
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TILE_AREA_LOOP(tile2, ta) {
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if (TileHeight(tile2) == h) {
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DoCommandP(tile2, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND);
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}
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