(svn r24445) -Fix: Do not load order backups when loading a server-saved game in single player.

This commit is contained in:
frosch 2012-07-29 16:45:56 +00:00
parent 432835ab07
commit 8d09070bb7

View File

@ -282,10 +282,11 @@ void Load_BKOR()
SlObject(ob, GetOrderBackupDescription());
}
/* If we are a network server, then we just loaded
/* Only load order-backups for network clients.
* If we are a network server or not networking, then we just loaded
* a previously saved-by-server savegame. There are
* no clients with a backup anymore, so clear it. */
if (_networking && _network_server) {
if (!_networking || _network_server) {
_order_backup_pool.CleanPool();
}
}