From 8bd4fc868494e0c7e963741cf058907443080a7f Mon Sep 17 00:00:00 2001 From: Darkvater Date: Tue, 12 Jul 2005 10:50:56 +0000 Subject: [PATCH] (svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change --- data/openttd.grf | Bin 22917 -> 22915 bytes 1 file changed, 0 insertions(+), 0 deletions(-) diff --git a/data/openttd.grf b/data/openttd.grf index 3754fb50cf27f26baba45e79d78325dbcce3747d..d6166f23e22522fddf9bd000bcc0ff162e17ab79 100644 GIT binary patch delta 32 ocmZqO%-Fn{al>3CL1trTryHCs`;7MPy&=S852BoWJ0LYCDvj6}9 delta 34 scmV+-0NwwCvjK&(0kEAS69h9uLhaxi1imuvz1R{1GD5x3v#ui5HuFOcvH$=8