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(svn r21259) -Change: [NewGRF] Split var43 into var43 (animation stage) and var47 (object colour)
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@ -146,16 +146,6 @@ static uint32 GetNearbyObjectTileInformation(byte parameter, TileIndex tile, Obj
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return GetNearbyTileInformation(tile) | (is_same_object ? 1 : 0) << 8;
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}
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/**
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* Get the object's animation counter data.
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* @param tile The tile to query.
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* @return The object's data.
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*/
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static uint32 GetObjectAnimationCounter(TileIndex tile)
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{
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return Object::GetByTile(tile)->colour << 8 | GetAnimationFrame(tile);
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}
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/**
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* Get the closest object of a given type.
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* @param tile The tile to start searching from.
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@ -252,6 +242,7 @@ static uint32 ObjectGetVariable(const ResolverObject *object, byte variable, byt
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* Disallow the rest:
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* 0x40: Relative position is passed as parameter during construction.
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* 0x43: Animation counter is only for actual tiles.
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* 0x47: Object colour is only valid when its built.
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* 0x63: Animation counter of nearby tile, see above.
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*/
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default:
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@ -280,7 +271,7 @@ static uint32 ObjectGetVariable(const ResolverObject *object, byte variable, byt
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case 0x42: return o->build_date;
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/* Animation counter */
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case 0x43: return GetObjectAnimationCounter(tile);
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case 0x43: return GetAnimationFrame(tile);
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/* Object founder information */
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case 0x44: return GetTileOwner(tile);
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@ -291,6 +282,9 @@ static uint32 ObjectGetVariable(const ResolverObject *object, byte variable, byt
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/* Get square of Euclidian distance of closes town */
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case 0x46: return GetTownRadiusGroup(t, tile) << 16 | min(DistanceSquare(tile, t->xy), 0xFFFF);
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/* Object colour */
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case 0x47: return o->colour;
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/* Get object ID at offset param */
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case 0x60: return GetObjectIDAtOffset(GetNearbyTile(parameter, tile), object->grffile->grfid);
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@ -305,7 +299,7 @@ static uint32 ObjectGetVariable(const ResolverObject *object, byte variable, byt
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/* Animation counter of nearby tile */
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case 0x63:
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tile = GetNearbyTile(parameter, tile);
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return (IsTileType(tile, MP_OBJECT) && Object::GetByTile(tile) == o) ? GetObjectAnimationCounter(tile) : 0;
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return (IsTileType(tile, MP_OBJECT) && Object::GetByTile(tile) == o) ? GetAnimationFrame(tile) : 0;
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/* Count of object, distance of closest instance */
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case 0x64: return GetCountAndDistanceOfClosestInstance(parameter, object->grffile->grfid, tile, o);
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