(svn r21623) -Codechange: Remove _terraform_button_proc and _editor_terraform_button_proc arrays.

This commit is contained in:
alberth 2010-12-24 15:03:19 +00:00
parent 671124febd
commit 8b44c50524

View File

@ -216,17 +216,6 @@ static void TerraformClick_PlaceObject(Window *w)
if (HandlePlacePushButton(w, TTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT, PlaceProc_Object)) ShowBuildObjectPicker(w);
}
static OnButtonClick * const _terraform_button_proc[] = {
TerraformClick_Lower,
TerraformClick_Raise,
TerraformClick_Level,
TerraformClick_Dynamite,
TerraformClick_BuyLand,
TerraformClick_Trees,
TerraformClick_PlaceSign,
TerraformClick_PlaceObject,
};
struct TerraformToolbarWindow : Window {
TerraformToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{
@ -248,7 +237,43 @@ struct TerraformToolbarWindow : Window {
virtual void OnClick(Point pt, int widget, int click_count)
{
if (widget >= TTW_BUTTONS_START) _terraform_button_proc[widget - TTW_BUTTONS_START](this);
if (widget < TTW_BUTTONS_START) return;
switch (widget) {
case TTW_LOWER_LAND: // Lower land button
TerraformClick_Lower(this);
break;
case TTW_RAISE_LAND: // Raise land button
TerraformClick_Raise(this);
break;
case TTW_LEVEL_LAND: // Level land button
TerraformClick_Level(this);
break;
case TTW_DEMOLISH: // Demolish aka dynamite button
TerraformClick_Dynamite(this);
break;
case TTW_BUY_LAND: // Buy land button
TerraformClick_BuyLand(this);
break;
case TTW_PLANT_TREES: // Plant trees button
TerraformClick_Trees(this);
break;
case TTW_PLACE_SIGN: // Place sign button
TerraformClick_PlaceSign(this);
break;
case TTW_PLACE_OBJECT: // Place object button
TerraformClick_PlaceObject(this);
break;
default: NOT_REACHED();
}
}
virtual void OnTimeout()
@ -579,17 +604,6 @@ static void EditorTerraformClick_PlaceObject(Window *w)
if (HandlePlacePushButton(w, ETTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT, PlaceProc_Object)) ShowBuildObjectPicker(w);
}
static OnButtonClick * const _editor_terraform_button_proc[] = {
EditorTerraformClick_Dynamite,
EditorTerraformClick_LowerBigLand,
EditorTerraformClick_RaiseBigLand,
EditorTerraformClick_LevelLand,
EditorTerraformClick_RockyArea,
EditorTerraformClick_Desert,
EditorTerraformClick_PlaceObject
};
/**
* Callback function for the scenario editor 'reset landscape' confirmation window
* @param w Window unused
@ -668,35 +682,61 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
virtual void OnClick(Point pt, int widget, int click_count)
{
if (IsInsideMM(widget, ETTW_BUTTONS_START, ETTW_BUTTONS_END)) {
_editor_terraform_button_proc[widget - ETTW_BUTTONS_START](this);
} else {
switch (widget) {
case ETTW_INCREASE_SIZE:
case ETTW_DECREASE_SIZE: { // Increase/Decrease terraform size
int size = (widget == ETTW_INCREASE_SIZE) ? 1 : -1;
this->HandleButtonClick(widget);
size += _terraform_size;
if (widget < ETTW_BUTTONS_START) return;
if (!IsInsideMM(size, 1, 8 + 1)) return;
_terraform_size = size;
switch (widget) {
case ETTW_DEMOLISH: // Demolish aka dynamite button
EditorTerraformClick_Dynamite(this);
break;
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
}
case ETTW_NEW_SCENARIO: // gen random land
this->HandleButtonClick(widget);
ShowCreateScenario();
break;
case ETTW_RESET_LANDSCAPE: // Reset landscape
ShowQuery(
STR_QUERY_RESET_LANDSCAPE_CAPTION,
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
NULL,
ResetLandscapeConfirmationCallback);
break;
case ETTW_LOWER_LAND: // Lower land button
EditorTerraformClick_LowerBigLand(this);
break;
case ETTW_RAISE_LAND: // Raise land button
EditorTerraformClick_RaiseBigLand(this);
break;
case ETTW_LEVEL_LAND: // Level land button
EditorTerraformClick_LevelLand(this);
break;
case ETTW_PLACE_ROCKS: // Place rocks button
EditorTerraformClick_RockyArea(this);
break;
case ETTW_PLACE_DESERT: // Place desert button (in tropical climate)
EditorTerraformClick_Desert(this);
break;
case ETTW_PLACE_OBJECT: // Place transmitter button
EditorTerraformClick_PlaceObject(this);
break;
case ETTW_INCREASE_SIZE:
case ETTW_DECREASE_SIZE: { // Increase/Decrease terraform size
int size = (widget == ETTW_INCREASE_SIZE) ? 1 : -1;
this->HandleButtonClick(widget);
size += _terraform_size;
if (!IsInsideMM(size, 1, 8 + 1)) return;
_terraform_size = size;
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
}
case ETTW_NEW_SCENARIO: // gen random land
this->HandleButtonClick(widget);
ShowCreateScenario();
break;
case ETTW_RESET_LANDSCAPE: // Reset landscape
ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT, NULL, ResetLandscapeConfirmationCallback);
break;
default: NOT_REACHED();
}
}