diff --git a/saveload.c b/saveload.c index a37b40724e..deeedbb8c2 100644 --- a/saveload.c +++ b/saveload.c @@ -6,9 +6,6 @@ #include "player.h" #include "saveload.h" -/* TODO when upgrading to version 6.0: - * - uncomment "SLE_CONDVAR(SignStruct,owner..." in _sign_desc (signs.c) */ - enum { SAVEGAME_MAJOR_VERSION = 5, SAVEGAME_MINOR_VERSION = 2, diff --git a/signs.c b/signs.c index a8f65ca514..68bded9799 100644 --- a/signs.c +++ b/signs.c @@ -193,7 +193,7 @@ static const byte _sign_desc[] = { SLE_CONDVAR(SignStruct,y, SLE_FILE_I16 | SLE_VAR_I32, 0, 4), SLE_CONDVAR(SignStruct,x, SLE_INT32, 5, 255), SLE_CONDVAR(SignStruct,y, SLE_INT32, 5, 255), -// SLE_CONDVAR(SignStruct,owner, SLE_INT32, 6, 255), // TODO: uncomment this after the savegame bump to version 6.0 + SLE_CONDVAR(SignStruct,owner, SLE_INT32, 6, 255), SLE_VAR(SignStruct,z, SLE_UINT8), SLE_END() };