(svn r18218) -Codechange: make a few network windows big font aware

This commit is contained in:
rubidium 2009-11-22 13:12:31 +00:00
parent b8ba46de0e
commit 892d877458
2 changed files with 8 additions and 5 deletions

View File

@ -239,10 +239,10 @@ static const NWidgetPart _nested_select_game_widgets[] = {
/* 'exit program' button */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(104, 0),
NWidget(NWID_SPACER), SetFill(true, false),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EXIT), SetMinimalSize(128, 12),
SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
NWidget(NWID_SPACER), SetMinimalSize(104, 0),
NWidget(NWID_SPACER), SetFill(true, false),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),

View File

@ -416,6 +416,9 @@ protected:
DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_CENTER);
}
/* Align the sprites */
y += (FONT_HEIGHT_NORMAL - 10) / 2;
/* draw a lock if the server is password protected */
if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
@ -1345,9 +1348,9 @@ static const NWidgetPart _nested_network_start_server_window_widgets[] = {
SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
EndContainer(),
/* List of playable scenarios. */
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
NWidget(NWID_SPACER), SetMinimalSize(0, 8), SetFill(true, false),
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SELECT_MAP_LABEL), SetFill(true, false), SetDataTip(STR_NETWORK_START_SERVER_SELECT_MAP, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetFill(true, false),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_SELMAP), SetMinimalSize(250, 0), SetFill(true, true), SetDataTip(STR_NULL, STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP), EndContainer(),
NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NSSW_SCROLLBAR),
@ -1555,7 +1558,7 @@ struct NetworkLobbyWindow : public Window {
/* If the company's income was positive puts a green dot else a red dot */
if (this->company_info[company].income >= 0) income = true;
DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, blob_left, y);
DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, blob_left, y + (FONT_HEIGHT_NORMAL - 10) / 2);
pos++;
y += this->resize.step_height;