(svn r16551) -Codechange: use shift instead of multiplication in TileXY()

This commit is contained in:
smatz 2009-06-10 13:44:37 +00:00
parent 6ba1c691ad
commit 8786c8792d

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@ -161,7 +161,7 @@ typedef int32 TileIndexDiff;
*/
static inline TileIndex TileXY(uint x, uint y)
{
return (y * MapSizeX()) + x;
return (y << MapLogX()) + x;
}
/**