diff --git a/network_gui.c b/network_gui.c index c97bcd5d6c..dc25f5bd9a 100644 --- a/network_gui.c +++ b/network_gui.c @@ -112,15 +112,8 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) SETBIT(w->disabled_state, 16); // Server offline, join button disabled } else if (sel->info.clients_on >= sel->info.clients_max) { SETBIT(w->disabled_state, 16); // Server full, join button disabled - } else if (sel->info.companies_on >= sel->info.companies_max && - sel->info.spectators_on >= sel->info.spectators_max) { - SETBIT(w->disabled_state, 16); - } else if (sel->info.companies_on >= sel->info.companies_max && - sel->info.spectators_on >= sel->info.spectators_max) { - SETBIT(w->disabled_state, 17); - - // revisions don't match, check if server has no revision; then allow connection } else if (!sel->info.compatible) { + // revisions don't match, check if server has no revision; then allow connection SETBIT(w->disabled_state, 16); // Revision mismatch, join button disabled } @@ -300,7 +293,6 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) break; case 16: /* Join Game */ if (_selected_item != NULL) { - memcpy(&_network_game_info, &_selected_item->info, sizeof(NetworkGameInfo)); snprintf(_network_last_host, sizeof(_network_last_host), "%s", inet_ntoa(*(struct in_addr *)&_selected_item->ip)); _network_last_port = _selected_item->port; ShowNetworkLobbyWindow(); @@ -668,7 +660,7 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e) break; case WE_PAINT: { - const NetworkGameInfo *gi = &_network_game_info; + const NetworkGameInfo *gi = &_selected_item->info; int y = NET_PRC__OFFSET_TOP_WIDGET_COMPANY, pos; w->disabled_state = (_selected_company_item == -1) ? 1 << 7 : 0; @@ -681,7 +673,7 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e) DrawWindowWidgets(w); - SetDParamStr(0, _selected_item->info.server_name); + SetDParamStr(0, gi->server_name); DrawString(10, 22, STR_NETWORK_PREPARE_TO_JOIN, 2); // draw company list @@ -776,7 +768,7 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e) return; } _selected_company_item += w->vscroll.pos; - if (_selected_company_item >= _network_game_info.companies_on) { + if (_selected_company_item >= _selected_item->info.companies_on) { _selected_company_item = -1; SetWindowDirty(w); return; @@ -801,9 +793,14 @@ static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e) NetworkClientConnectGame(_network_last_host, _network_last_port); break; case 10: /* Refresh */ - NetworkQueryServer(_network_last_host, _network_last_port, false); + NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data + NetworkQueryServer(_network_last_host, _network_last_port, false); // company info break; } break; + + case WE_MESSAGE: + SetWindowDirty(w); + break; } }