(svn r12304) -Codechange: use IsValidTile() where it should be used

This commit is contained in:
glx 2008-02-28 00:17:49 +00:00
parent 35195bb2bc
commit 86a4d377b1

View File

@ -399,7 +399,7 @@ CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint32
CommandProc *proc; CommandProc *proc;
/* Do not even think about executing out-of-bounds tile-commands */ /* Do not even think about executing out-of-bounds tile-commands */
if (tile >= MapSize() || IsTileType(tile, MP_VOID)) { if (!IsValidTile(tile)) {
_cmd_text = NULL; _cmd_text = NULL;
return CMD_ERROR; return CMD_ERROR;
} }
@ -499,7 +499,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
int y = TileY(tile) * TILE_SIZE; int y = TileY(tile) * TILE_SIZE;
/* Do not even think about executing out-of-bounds tile-commands */ /* Do not even think about executing out-of-bounds tile-commands */
if (tile >= MapSize() || IsTileType(tile, MP_VOID)) { if (!IsValidTile(tile)) {
_cmd_text = NULL; _cmd_text = NULL;
return false; return false;
} }