(svn r13980) -Codechange: Turn small map legend while loop into a for-loop.

pull/155/head
peter1138 16 years ago
parent 99771c63ba
commit 85accd400b

@ -840,7 +840,6 @@ public:
virtual void OnPaint()
{
const LegendAndColour *tbl;
int x, y, y_org;
uint diff;
DrawPixelInfo new_dpi;
@ -853,8 +852,6 @@ public:
SetDParam(0, STR_00E5_CONTOURS + this->map_type);
this->DrawWidgets();
tbl = _legend_table[this->map_type];
/* difference in window size */
diff = (_industries_per_column > BASE_NB_PER_COLUMN) ? ((_industries_per_column - BASE_NB_PER_COLUMN) * BASE_NB_PER_COLUMN) + 1 : 0;
@ -862,7 +859,14 @@ public:
y_org = this->height - 44 - 11 - diff;
y = y_org;
for (;;) {
for (const LegendAndColour *tbl = _legend_table[this->map_type]; !tbl->end; ++tbl) {
if (tbl->col_break) {
/* Column break needed, continue at top, 123 pixels (one "row")
* to the right. */
x += 123;
y = y_org;
}
if (this->map_type == SMT_INDUSTRY) {
/* Industry name must be formated, since it's not in tiny font in the specs.
* So, draw with a parameter and use the STR_SMALLMAP_INDUSTRY string, which is tiny font.*/
@ -884,16 +888,7 @@ public:
}
GfxFillRect(x + 1, y + 2, x + 7, y + 4, tbl->colour); // legend color
tbl += 1;
y += 6;
if (tbl->end) { // end of the list
break;
} else if (tbl->col_break) {
/* break asked, continue at top, 123 pixels (one "row") to the right */
x += 123;
y = y_org;
}
}
const Widget *wi = &this->widget[SM_WIDGET_MAP];

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