(svn r15798) -Fix (r15795): gcc doesn't like static functions that are not declared static.

This commit is contained in:
yexo 2009-03-21 23:45:46 +00:00
parent dcd5ad8b19
commit 8517899d37

View File

@ -3,36 +3,36 @@
/** @file table/settings.h Settings to save in the savegame and config file. */
/* Begin - Callback Functions for the various settings */
bool v_PositionMainToolbar(int32 p1);
bool PopulationInLabelActive(int32 p1);
bool RedrawScreen(int32 p1);
bool InvalidateDetailsWindow(int32 p1);
bool InvalidateStationBuildWindow(int32 p1);
bool InvalidateBuildIndustryWindow(int32 p1);
bool CloseSignalGUI(int32 p1);
bool InvalidateTownViewWindow(int32 p1);
bool DeleteSelectStationWindow(int32 p1);
bool UpdateConsists(int32 p1);
bool CheckInterval(int32 p1);
bool EngineRenewUpdate(int32 p1);
bool EngineRenewMonthsUpdate(int32 p1);
bool EngineRenewMoneyUpdate(int32 p1);
bool TrainAccelerationModelChanged(int32 p1);
bool DragSignalsDensityChanged(int32);
bool DifficultyReset(int32 level);
bool DifficultyChange(int32);
bool DifficultyNoiseChange(int32 i);
bool CheckRoadSide(int p1);
int32 ConvertLandscape(const char *value);
int32 CheckNoiseToleranceLevel(const char *value);
bool CheckFreeformEdges(int32 p1);
bool ChangeDynamicEngines(int32 p1);
static bool v_PositionMainToolbar(int32 p1);
static bool PopulationInLabelActive(int32 p1);
static bool RedrawScreen(int32 p1);
static bool InvalidateDetailsWindow(int32 p1);
static bool InvalidateStationBuildWindow(int32 p1);
static bool InvalidateBuildIndustryWindow(int32 p1);
static bool CloseSignalGUI(int32 p1);
static bool InvalidateTownViewWindow(int32 p1);
static bool DeleteSelectStationWindow(int32 p1);
static bool UpdateConsists(int32 p1);
static bool CheckInterval(int32 p1);
static bool EngineRenewUpdate(int32 p1);
static bool EngineRenewMonthsUpdate(int32 p1);
static bool EngineRenewMoneyUpdate(int32 p1);
static bool TrainAccelerationModelChanged(int32 p1);
static bool DragSignalsDensityChanged(int32);
static bool DifficultyReset(int32 level);
static bool DifficultyChange(int32);
static bool DifficultyNoiseChange(int32 i);
static bool CheckRoadSide(int p1);
static int32 ConvertLandscape(const char *value);
static int32 CheckNoiseToleranceLevel(const char *value);
static bool CheckFreeformEdges(int32 p1);
static bool ChangeDynamicEngines(int32 p1);
#ifdef ENABLE_NETWORK
bool UpdateClientName(int32 p1);
bool UpdateServerPassword(int32 p1);
bool UpdateRconPassword(int32 p1);
bool UpdateClientConfigValues(int32 p1);
static bool UpdateClientName(int32 p1);
static bool UpdateServerPassword(int32 p1);
static bool UpdateRconPassword(int32 p1);
static bool UpdateClientConfigValues(int32 p1);
#endif /* ENABLE_NETWORK */
/* End - Callback Functions for the various settings */